Many experienced textbook and methodology manuals writers have argued that games are not just time-filling activities but have a great educational value. W. R. Lee holds that most language games make learners use the language instead of thinking about learning the correct forms Language games can lower anxiety, thus making the acquisition of input more likely. They are highly motivating and entertaining, and they can give shy students more opportunity to express their opinions and feelings. The purpose of this paper is to examine the impact of using language games in teaching lower primary. The paper adopts a quasi experimental design and thus uses a pre test and post test. It has been appropriate to analyse the treatment effect of using la...
Vocabulary is one of language components. Some experts consider it as the most important part in le...
Cultural scripts enable speakers to articulate values, practices, and norms that are specific to a c...
The purpose of this study was to investigate language learning through the use of interactive games....
This study aims to look at the impact of games on second language learning. It will focus on the ped...
The purpose of this case study was to find out the use of the language games in motivating the learn...
Gamification has been proposed as a way to make teaching and learning more engaging for students. De...
Bu çalışma, 25-28 Ekim 2012 tarihleri arasında Brussels[Belçika]’da düzenlenen 3. World Conference o...
This article is considered the problem of teaching foreign language through games and the impact of ...
This article presents the reality of using language games in EFL primary classrooms and further inve...
Language learning games combine a number of linguistic, psychological and social elements that have...
AbstractTeaching English through games is one of the best ways to provide entertainment when learnin...
Games represent one of the teaching methods that is used for teaching English as a foreign language....
Interest in using language games as teaching and learning activities in educational contexts is on t...
This final project report was arranged based on the job training done by the writer as an English t...
This thesis investigated why games are a helpful tool in the teaching classroom and what methods cou...
Vocabulary is one of language components. Some experts consider it as the most important part in le...
Cultural scripts enable speakers to articulate values, practices, and norms that are specific to a c...
The purpose of this study was to investigate language learning through the use of interactive games....
This study aims to look at the impact of games on second language learning. It will focus on the ped...
The purpose of this case study was to find out the use of the language games in motivating the learn...
Gamification has been proposed as a way to make teaching and learning more engaging for students. De...
Bu çalışma, 25-28 Ekim 2012 tarihleri arasında Brussels[Belçika]’da düzenlenen 3. World Conference o...
This article is considered the problem of teaching foreign language through games and the impact of ...
This article presents the reality of using language games in EFL primary classrooms and further inve...
Language learning games combine a number of linguistic, psychological and social elements that have...
AbstractTeaching English through games is one of the best ways to provide entertainment when learnin...
Games represent one of the teaching methods that is used for teaching English as a foreign language....
Interest in using language games as teaching and learning activities in educational contexts is on t...
This final project report was arranged based on the job training done by the writer as an English t...
This thesis investigated why games are a helpful tool in the teaching classroom and what methods cou...
Vocabulary is one of language components. Some experts consider it as the most important part in le...
Cultural scripts enable speakers to articulate values, practices, and norms that are specific to a c...
The purpose of this study was to investigate language learning through the use of interactive games....