A serious difficulty in concurrent programming of a distributed system is how to deal with scheduling and load balancing of such a system which may consist of heterogeneous computers. In this paper, we formulate the static load-balancing problem in single class job distributed systems as a cooperative game among computers. The computers comprising the distributed system are modeled as M/M/1 queueing systems. It is shown that the Nash bargaining solution (NBS) provides an optimal solution (operation point) for the distributed system and it is also a fair solution. We propose a cooperative load-balancing game and present the structure of NBS. For this game an algorithm for computing NBS is derived. We show that the fairness index is always eq...
This work considers the load-balancing problem in dense racks running microsecond-scale services. In...
This paper investigates the network load balancing problem in data centers (DCs) where multiple load...
In highly scalable networks, such as grid and cloud computing environments and the Internet itself, ...
In this paper we formulate the static load balancing problem in single class job distributed systems...
In this paper we present a game theoretic approach to solve the static load balancing problem in a d...
In this paper we present a game theoretic framework for obtaining a user-optimal load balancing sche...
In this paper we present a game theoretic framework for obtaining a user-optimal load balancing sche...
Abstract. The use of game theoretic models has been quite success-ful in describing various cooperat...
International audienceIn distributed computing, the recent paradigm shift from centrally-owned clust...
This paper presents an approach through the bargaining game theory on the capacity sharing in a queu...
We revisit a classical load balancing problem in the modern context of decentralized systems and sel...
this paper a third area of applications of such games, which is load balancing in distributed compu...
This paper investigates the network load balancing problem in data centers (DCs) where multiple load...
We investigate optimal load balancing strategies for a multi-class multi-server processor-sharing sy...
The problem of mapping tasks onto a computational grid with the aim to minimize the power consumptio...
This work considers the load-balancing problem in dense racks running microsecond-scale services. In...
This paper investigates the network load balancing problem in data centers (DCs) where multiple load...
In highly scalable networks, such as grid and cloud computing environments and the Internet itself, ...
In this paper we formulate the static load balancing problem in single class job distributed systems...
In this paper we present a game theoretic approach to solve the static load balancing problem in a d...
In this paper we present a game theoretic framework for obtaining a user-optimal load balancing sche...
In this paper we present a game theoretic framework for obtaining a user-optimal load balancing sche...
Abstract. The use of game theoretic models has been quite success-ful in describing various cooperat...
International audienceIn distributed computing, the recent paradigm shift from centrally-owned clust...
This paper presents an approach through the bargaining game theory on the capacity sharing in a queu...
We revisit a classical load balancing problem in the modern context of decentralized systems and sel...
this paper a third area of applications of such games, which is load balancing in distributed compu...
This paper investigates the network load balancing problem in data centers (DCs) where multiple load...
We investigate optimal load balancing strategies for a multi-class multi-server processor-sharing sy...
The problem of mapping tasks onto a computational grid with the aim to minimize the power consumptio...
This work considers the load-balancing problem in dense racks running microsecond-scale services. In...
This paper investigates the network load balancing problem in data centers (DCs) where multiple load...
In highly scalable networks, such as grid and cloud computing environments and the Internet itself, ...