Abstract. The use of game theoretic models has been quite success-ful in describing various cooperative and non-cooperative optimization problems in networks and other domains of computer systems. In this paper, we study an application of game theoretic models in the domain of distributed system, where nodes play a game to balance the total pro-cessing loads among themselves. We have used congestion gaming model, a model of game theory where many agents compete for allocating re-sources, and studied the existence of Nash Equilibrium for such types of games. As the classical congestion game is known to be PLS-Complete, we use an approximation, called the -Congestion game, which converges to -Nash equilibrium within finite number of steps und...
this paper a third area of applications of such games, which is load balancing in distributed compu...
The purpose of this chapter is to survey the research area of game theory applied to congestion situ...
We study a new class of games which generalizes congestion games and its bottleneck variant. We intr...
Congestion games are non-cooperative games where the utility of a player from using a certain resour...
ABSTRACT Congestion games are non-cooperative games where the utility of a player from using a certa...
Congestion games are a well-studied model for resource sharing among uncoordinated selfish players. ...
The players of a congestion game interact by allocating bundles of resources from a common pool. Thi...
In this paper we present a game theoretic framework for obtaining a user-optimal load balancing sche...
In this paper we present a game theoretic framework for obtaining a user-optimal load balancing sche...
Congestion games are a well-studied model for resource sharing among uncoordinated selfish agents. U...
International audienceThe players of a congestion game interact by allocating bundles of resources f...
Abstract. The players of a congestion game interact by allocating bundles of resources from a com-mo...
We study Network Maximum Congestion Games, a class of network games where players choose a path betw...
We study Network Maximum Congestion Games, a class of network games where players choose a path betw...
In this paper we present a game theoretic approach to solve the static load balancing problem in a d...
this paper a third area of applications of such games, which is load balancing in distributed compu...
The purpose of this chapter is to survey the research area of game theory applied to congestion situ...
We study a new class of games which generalizes congestion games and its bottleneck variant. We intr...
Congestion games are non-cooperative games where the utility of a player from using a certain resour...
ABSTRACT Congestion games are non-cooperative games where the utility of a player from using a certa...
Congestion games are a well-studied model for resource sharing among uncoordinated selfish players. ...
The players of a congestion game interact by allocating bundles of resources from a common pool. Thi...
In this paper we present a game theoretic framework for obtaining a user-optimal load balancing sche...
In this paper we present a game theoretic framework for obtaining a user-optimal load balancing sche...
Congestion games are a well-studied model for resource sharing among uncoordinated selfish agents. U...
International audienceThe players of a congestion game interact by allocating bundles of resources f...
Abstract. The players of a congestion game interact by allocating bundles of resources from a com-mo...
We study Network Maximum Congestion Games, a class of network games where players choose a path betw...
We study Network Maximum Congestion Games, a class of network games where players choose a path betw...
In this paper we present a game theoretic approach to solve the static load balancing problem in a d...
this paper a third area of applications of such games, which is load balancing in distributed compu...
The purpose of this chapter is to survey the research area of game theory applied to congestion situ...
We study a new class of games which generalizes congestion games and its bottleneck variant. We intr...