To advance research and improve the scientific return on data col-lection and interpretation efforts in the geosciences, we have devel-oped methods of interactive visualization, with a special focus on immersive virtual reality (VR) environments. Earth sciences em-ploy a strongly visual approach to the measurement and analysis of geologic data due to the spatial and temporal scales over which such data ranges. As observations and simulations increase in size and complexity, the Earth sciences are challenged to manage and inter-pret increasing amounts of data. Reaping the full intellectual ben-efits of immersive VR requires us to tailor exploratory approaches to scientific problems. These applications build on the visualization method’s stre...
Ground Penetrating Radar (GPR) is increasingly applied to image 3D structures in the shallow subsurf...
Geological information is useful for many purposes in the mining industry and environmental monitori...
In this research, we are developing an educational Virtual Reality (VR) experience that simulates a ...
Abstract—The geological sciences are challenged to manage and interpret increasing volumes of data a...
In the presented work, I evaluate if and how Virtual Reality (VR) technologies can be used to suppor...
peer reviewedGeohazard research requires extensive spatiotemporal understanding based on an adequate...
2020 Student Celebration of Research and Creativity presentationThe main goal of the project is to d...
We introduce GeaVR, an open-source package containing tools for geological-structural exploration an...
Immersive virtual reality can potentially open up interesting geological sites to students, academic...
For the past few years, a multidisciplinary team of computer and earth scientists at Lawrence Berkel...
International audienceThe application of Virtual Reality (VR) to research ends is a recent but growi...
Thinking in and understanding of three-dimensional structures is omnipresent in many sciences from c...
In today's age of modern information technologies (IT), it is no wonder that modern visualization to...
The relevance of the research. In the time of global digitalization, when such projects as Digital E...
International audienceThis paper presents a geological application in a virtual immersive environmen...
Ground Penetrating Radar (GPR) is increasingly applied to image 3D structures in the shallow subsurf...
Geological information is useful for many purposes in the mining industry and environmental monitori...
In this research, we are developing an educational Virtual Reality (VR) experience that simulates a ...
Abstract—The geological sciences are challenged to manage and interpret increasing volumes of data a...
In the presented work, I evaluate if and how Virtual Reality (VR) technologies can be used to suppor...
peer reviewedGeohazard research requires extensive spatiotemporal understanding based on an adequate...
2020 Student Celebration of Research and Creativity presentationThe main goal of the project is to d...
We introduce GeaVR, an open-source package containing tools for geological-structural exploration an...
Immersive virtual reality can potentially open up interesting geological sites to students, academic...
For the past few years, a multidisciplinary team of computer and earth scientists at Lawrence Berkel...
International audienceThe application of Virtual Reality (VR) to research ends is a recent but growi...
Thinking in and understanding of three-dimensional structures is omnipresent in many sciences from c...
In today's age of modern information technologies (IT), it is no wonder that modern visualization to...
The relevance of the research. In the time of global digitalization, when such projects as Digital E...
International audienceThis paper presents a geological application in a virtual immersive environmen...
Ground Penetrating Radar (GPR) is increasingly applied to image 3D structures in the shallow subsurf...
Geological information is useful for many purposes in the mining industry and environmental monitori...
In this research, we are developing an educational Virtual Reality (VR) experience that simulates a ...