We describe in this paper an asymptotically optimal algorithm for slicing an unstructured triangular mesh model by a series of parallel planes, which is the most time-consuming step in the process planning for 3D printing. The algorithm allows arbitrary variable spacing between the slicing planes. Its running time is proportional to O(n log k + k + m), where n is the number of triangles, k is the number of slicing planes, and m is the number of triangle-plane intersections segments. The running time reduces to O(n + k + m) if the planes are uniformly spaced or the triangles of the mesh are given in the proper order. We also describe an asymptotically optimal linear time loop-closure algorithm for constructing a set of polygons from the resu...
We describe a fixed parameter algorithm for computing the minimum weight triangulation (MWT) of a si...
Recently numerous studies have attempted to develop efficient algorithms for compressing/decompressi...
We present several variants of a new randomized incremental algorithm for computing a cutting in an ...
Abstract—Additive Manufacturing, popularly known as “3D printing”, is a manufacturing process based ...
Additive Manufacturing, also known as 3D printing, is a process based on the addition of sucessive l...
In computer graphics, most polygonal surfaces are rendered via triangles. Rendering a set of triangl...
Mesh slicing is the process of taking a three dimensional model and reducing it to 2.5 dimensional l...
Motivated by applications in computer graphics, we study the problem of computing an optimal encodin...
Abstract We propose a new algorithm for solving the so-called minimum-time rendering (MTR) problem i...
Various industries have embraced 3D printing for manufacturing on-demand, custom printed parts. Howe...
The emergence of low-cost 3D printing has catalyzed many new applications in academic, industrial, m...
summary:In this paper, we propose a novel algorithm for a decomposition of 3D binary shapes to recta...
A fundamental algorithmic problem in computer graphics is that of computing a succinct encoding of a...
The development of methods for storing, manipulating, and rendering large volumes of data efficientl...
In this paper we introduce a fast and efficient linear time and space algorithm to detect and recons...
We describe a fixed parameter algorithm for computing the minimum weight triangulation (MWT) of a si...
Recently numerous studies have attempted to develop efficient algorithms for compressing/decompressi...
We present several variants of a new randomized incremental algorithm for computing a cutting in an ...
Abstract—Additive Manufacturing, popularly known as “3D printing”, is a manufacturing process based ...
Additive Manufacturing, also known as 3D printing, is a process based on the addition of sucessive l...
In computer graphics, most polygonal surfaces are rendered via triangles. Rendering a set of triangl...
Mesh slicing is the process of taking a three dimensional model and reducing it to 2.5 dimensional l...
Motivated by applications in computer graphics, we study the problem of computing an optimal encodin...
Abstract We propose a new algorithm for solving the so-called minimum-time rendering (MTR) problem i...
Various industries have embraced 3D printing for manufacturing on-demand, custom printed parts. Howe...
The emergence of low-cost 3D printing has catalyzed many new applications in academic, industrial, m...
summary:In this paper, we propose a novel algorithm for a decomposition of 3D binary shapes to recta...
A fundamental algorithmic problem in computer graphics is that of computing a succinct encoding of a...
The development of methods for storing, manipulating, and rendering large volumes of data efficientl...
In this paper we introduce a fast and efficient linear time and space algorithm to detect and recons...
We describe a fixed parameter algorithm for computing the minimum weight triangulation (MWT) of a si...
Recently numerous studies have attempted to develop efficient algorithms for compressing/decompressi...
We present several variants of a new randomized incremental algorithm for computing a cutting in an ...