This paper explores the link between users ’ physical navigation, specifically their distance from their current object(s) of focus, and their interaction scale. We define a new 3D interaction technique, called multiscale interaction, which links users ’ scale of perception and their scale of interaction. The technique exploits users ’ physical navigation in the 3D space in front of a large high-resolution display, using it to explicitly control scale of interaction, in addition to scale of perception. Other interaction techniques for large displays have not previously considered physical navigation to this degree. We identify the design space of the technique, which other researchers can continue to explore and build on, and evaluate one i...
To appearInternational audienceThe chapter surveys the different approaches investigated to interact...
To appearInternational audienceThe chapter surveys the different approaches investigated to interact...
On a multitouch table, user’s interactions with 3D virtual representations of real objects should be...
This poster explores navigation, interaction and stereoscopic display in a multi-scale virtual space...
ABSTRACT Previous results have shown that users perform better on spatial orientation tasks involvin...
Previous results have shown that users perform better on spatial orientation tasks involving static ...
International audienceLarge interaction spaces such as wall-size displays allow users to interact no...
International audienceLarge interaction spaces such as wall-size displays allow users to interact no...
International audienceLarge interaction spaces such as wall-size displays allow users to interact no...
International audienceLarge interaction spaces such as wall-size displays allow users to interact no...
International audienceLarge interaction spaces such as wall-size displays allow users to interact no...
For almost 50 years, researchers have been exploring the use of stereoscopic displays for visualizin...
For almost 50 years, researchers have been exploring the use of stereoscopic displays for visualizin...
To appearInternational audienceThe chapter surveys the different approaches investigated to interact...
On a multitouch table, user’s interactions with 3D virtual representations of real objects should be...
To appearInternational audienceThe chapter surveys the different approaches investigated to interact...
To appearInternational audienceThe chapter surveys the different approaches investigated to interact...
On a multitouch table, user’s interactions with 3D virtual representations of real objects should be...
This poster explores navigation, interaction and stereoscopic display in a multi-scale virtual space...
ABSTRACT Previous results have shown that users perform better on spatial orientation tasks involvin...
Previous results have shown that users perform better on spatial orientation tasks involving static ...
International audienceLarge interaction spaces such as wall-size displays allow users to interact no...
International audienceLarge interaction spaces such as wall-size displays allow users to interact no...
International audienceLarge interaction spaces such as wall-size displays allow users to interact no...
International audienceLarge interaction spaces such as wall-size displays allow users to interact no...
International audienceLarge interaction spaces such as wall-size displays allow users to interact no...
For almost 50 years, researchers have been exploring the use of stereoscopic displays for visualizin...
For almost 50 years, researchers have been exploring the use of stereoscopic displays for visualizin...
To appearInternational audienceThe chapter surveys the different approaches investigated to interact...
On a multitouch table, user’s interactions with 3D virtual representations of real objects should be...
To appearInternational audienceThe chapter surveys the different approaches investigated to interact...
To appearInternational audienceThe chapter surveys the different approaches investigated to interact...
On a multitouch table, user’s interactions with 3D virtual representations of real objects should be...