Abstract. We prove two tight bounds on complexity of deciding graph games with winning conditions defined by formulas from fragments of LTL. Our first result is that deciding LTL+(3,∧,∨) games is in PSPACE. This is a tight bound: the problem is known to be PSPACE-hard even for the much weaker logic LTL+(3,∧). We use a method based on a notion of, as we call it, persistent strategy: we prove that in games with positive winning condition the opponent has a winning strategy if and only if he has a persistent winning strategy. The best upper bound one can prove for our problem with the Büchi automata technique, is EXPSPACE. This means that we identify a nat-ural fragment of LTL for which the algorithm resulting from the Büchi automata tool is...
The theory of graph games with ω-regular winning conditions is the foundation for modeling and synth...
We first consider infinite two-player games on pushdown graphs. In previous work, Cachat, Duparc and...
AbstractThe theory of graph games with ω-regular winning conditions is the foundation for modeling a...
Deciding infinite two-player games on finite graphs with the winning condition specified by a linear...
Deciding infinite two-player games on finite graphs with the winning condition specified by a linear...
Deciding infinite two-player games on finite graphs with the winning condition specified by a linear...
Deciding infinite two-player games on finite graphs with the winning condition specified by a linear...
Deciding infinite two-player games on finite graphs with the winning condition specified by a linear...
We consider graph games of infinite duration with winning conditions in parameterized linear tem-por...
We consider graph games of infinite duration with winning conditions in parameterized linear tempora...
We investigate the existence and the complexity of computing and implementing optimal winning strate...
Abstract. We consider the complexity of infinite games played on finite graphs. We establish a frame...
AbstractA class of linear logic proof games is developed, each with a numeric score that depends on ...
We consider the complexity of infinite games played on finite graphs. We estab-lish a framework in w...
Deciding infinite two-player games on finite graphs with the winning condition specified by a linear...
The theory of graph games with ω-regular winning conditions is the foundation for modeling and synth...
We first consider infinite two-player games on pushdown graphs. In previous work, Cachat, Duparc and...
AbstractThe theory of graph games with ω-regular winning conditions is the foundation for modeling a...
Deciding infinite two-player games on finite graphs with the winning condition specified by a linear...
Deciding infinite two-player games on finite graphs with the winning condition specified by a linear...
Deciding infinite two-player games on finite graphs with the winning condition specified by a linear...
Deciding infinite two-player games on finite graphs with the winning condition specified by a linear...
Deciding infinite two-player games on finite graphs with the winning condition specified by a linear...
We consider graph games of infinite duration with winning conditions in parameterized linear tem-por...
We consider graph games of infinite duration with winning conditions in parameterized linear tempora...
We investigate the existence and the complexity of computing and implementing optimal winning strate...
Abstract. We consider the complexity of infinite games played on finite graphs. We establish a frame...
AbstractA class of linear logic proof games is developed, each with a numeric score that depends on ...
We consider the complexity of infinite games played on finite graphs. We estab-lish a framework in w...
Deciding infinite two-player games on finite graphs with the winning condition specified by a linear...
The theory of graph games with ω-regular winning conditions is the foundation for modeling and synth...
We first consider infinite two-player games on pushdown graphs. In previous work, Cachat, Duparc and...
AbstractThe theory of graph games with ω-regular winning conditions is the foundation for modeling a...