Deciding infinite two-player games on finite graphs with the winning condition specified by a linear temporal logic (LTL) formula, is known to be 2EXPTIME-complete. The previously known hardness proofs encode Turing machine computations using the next and/or until operators. Furthermore, in the case of model checking, disallowing next and until, and retaining only the always and eventually operators, lowers the complexity from PSPACE to NP. Whether such a reduction in complexity is possible for deciding games has been an open problem. In this paper, we provide a negative answer to this question. We introduce new techniques for encoding Turing machine computations using games, and show that deciding games for the LTL fragment with only ...
We consider graph games of infinite duration with winning conditions in parameterized linear tempora...
AbstractWe present a number of two-person games, based on simple combinatorial ideas, for which the ...
AbstractWe present a number of two-person games, based on simple combinatorial ideas, for which the ...
Deciding infinite two-player games on finite graphs with the winning condition specified by a linear...
Deciding infinite two-player games on finite graphs with the winning condition specified by a linear...
Deciding infinite two-player games on finite graphs with the winning condition specified by a linear...
Deciding infinite two-player games on finite graphs with the winning condition specified by a linear...
This paper considers the problem of solving infinite two-player games over finite graphs under vario...
We investigate the existence and the complexity of computing and implementing optimal winning strate...
We present a constraint-based approach to computing winning strategies in two-player graph games ove...
Abstract. We prove two tight bounds on complexity of deciding graph games with winning conditions de...
This paper considers the problem of solving infinite two-player games over finite graphs under vario...
We first consider infinite two-player games on pushdown graphs. In previous work, Cachat, Duparc and...
We consider graph games of infinite duration with winning conditions in parameterized linear tem-por...
Abstract. We consider the complexity of infinite games played on finite graphs. We establish a frame...
We consider graph games of infinite duration with winning conditions in parameterized linear tempora...
AbstractWe present a number of two-person games, based on simple combinatorial ideas, for which the ...
AbstractWe present a number of two-person games, based on simple combinatorial ideas, for which the ...
Deciding infinite two-player games on finite graphs with the winning condition specified by a linear...
Deciding infinite two-player games on finite graphs with the winning condition specified by a linear...
Deciding infinite two-player games on finite graphs with the winning condition specified by a linear...
Deciding infinite two-player games on finite graphs with the winning condition specified by a linear...
This paper considers the problem of solving infinite two-player games over finite graphs under vario...
We investigate the existence and the complexity of computing and implementing optimal winning strate...
We present a constraint-based approach to computing winning strategies in two-player graph games ove...
Abstract. We prove two tight bounds on complexity of deciding graph games with winning conditions de...
This paper considers the problem of solving infinite two-player games over finite graphs under vario...
We first consider infinite two-player games on pushdown graphs. In previous work, Cachat, Duparc and...
We consider graph games of infinite duration with winning conditions in parameterized linear tem-por...
Abstract. We consider the complexity of infinite games played on finite graphs. We establish a frame...
We consider graph games of infinite duration with winning conditions in parameterized linear tempora...
AbstractWe present a number of two-person games, based on simple combinatorial ideas, for which the ...
AbstractWe present a number of two-person games, based on simple combinatorial ideas, for which the ...