Abstract. A description is given of an implementation of a parallel refinement algorithm based on the sequential 2T-LE algorithm of bisection into two triangles (Longest-Edge). The proposed algorithm allows refining in parallel the triangulation of a given geometric mesh. The parallel implementation was carried out on a cluster with a Linux platform communicated through a Message Passing Interface (MPI). The results of the parallel refinement show that as the size of the problem increases, better performance is obtained from the parallel algorithm compared to the sequential algorithm
A new method is described for optimising graph partitions which arise in mapping unstructured mesh ...
AbstractWe describe a distributed memory parallel Delaunay refinement algorithm for simple polyhedra...
There has recently been an interest in the introduction of reconfigurable buses to existing parallel...
A description is given of an implementation of a parallel refinement algorithm based on the seque...
Longest edge (nested) algorithms for triangulation refinement in two dimensions are able to produce ...
Longest edge (nested) algorithms for triangulation refinement in two dimensions are able to produce...
The aim of the computer graphics is to visualise models of real-world objects. The visualization of ...
We present a logarithmic algorithm for performing parallel refinement of triangular meshes by the wi...
The main goal of this project is to develop a parallel tetrahedral mesh generator based on existing ...
This paper describes the derivation of an empirically efficient parallel two-dimensional Delaunay tr...
Computers with multiple processor cores using shared mem-ory are now ubiquitous. In this paper, we p...
Summary. The contribution of the current paper is three-fold. First, we generalize the existing sequ...
AbstractIn this paper, we present a scalable three dimensional hybrid MPI+Threads parallel Delaunay ...
The thesis deals with the problem of triangulation in a real plane using a graphics processing unit,...
We present a practical and stable algorithm for the parallel refinement of tetrahedral meshes. The a...
A new method is described for optimising graph partitions which arise in mapping unstructured mesh ...
AbstractWe describe a distributed memory parallel Delaunay refinement algorithm for simple polyhedra...
There has recently been an interest in the introduction of reconfigurable buses to existing parallel...
A description is given of an implementation of a parallel refinement algorithm based on the seque...
Longest edge (nested) algorithms for triangulation refinement in two dimensions are able to produce ...
Longest edge (nested) algorithms for triangulation refinement in two dimensions are able to produce...
The aim of the computer graphics is to visualise models of real-world objects. The visualization of ...
We present a logarithmic algorithm for performing parallel refinement of triangular meshes by the wi...
The main goal of this project is to develop a parallel tetrahedral mesh generator based on existing ...
This paper describes the derivation of an empirically efficient parallel two-dimensional Delaunay tr...
Computers with multiple processor cores using shared mem-ory are now ubiquitous. In this paper, we p...
Summary. The contribution of the current paper is three-fold. First, we generalize the existing sequ...
AbstractIn this paper, we present a scalable three dimensional hybrid MPI+Threads parallel Delaunay ...
The thesis deals with the problem of triangulation in a real plane using a graphics processing unit,...
We present a practical and stable algorithm for the parallel refinement of tetrahedral meshes. The a...
A new method is described for optimising graph partitions which arise in mapping unstructured mesh ...
AbstractWe describe a distributed memory parallel Delaunay refinement algorithm for simple polyhedra...
There has recently been an interest in the introduction of reconfigurable buses to existing parallel...