Nonuniform sampling of images is a useful technique in computer graphics, because a properly designed pattern of samples can make aliasing take the form of high-frequency random noise. In this paper, the tech-nique of nonuniform sampling is extended from two dimensions to include the extra parameter dimensions of distribution ray tracing. A condition for optimality is suggested, and algorithms for approximating opti-mal sampling are developed. The technique is demonstrated at low sampling densities, so the characteris-tics of aliasing noise are clearly visible. At supersampling rates, this technique should move noise into fre-quencies above the passband of the pixel-reconstruction filter
This thesis presents a new technique to randomly sample from the large datasets in linear order. Exi...
We examine a class of adaptive sampling techniques employed in image synthesis and show that those c...
Abstract. For spectroscopic measurements there are good reasons why one might consider using nonunif...
Ray tracing produces point samples of an image from a 3-D model. Constructing an antialiased digital...
Ray tracing, ray casting, and other forms of point sampling are important techniques in computer gra...
Good sampling patterns for ray tracing have been proposed, based on the theories of statistical samp...
To improve image quality in computer graphics, antialiazing techniques such as supersampling and mul...
Stochastic sampling techniques, in particular Poisson and jittered sampling, are developed and analy...
Problems of signal processing arise in image synthesis because of transformations between continuous...
We present a method that directs sampling and reconstruction for image generation. This method reduc...
A study of computer graphics antialiasing methods was done with the goal of determining which method...
In this paper, an efficient sampling algorithm for image scanning is proposed, suitable to represen...
In this article we revisit the problem of blue noise sampling with a strong focus on the spectral pr...
The plenoptic function enables Image-based rendering (IBR) to be viewed in terms of sampling and rec...
The sampling of functions is one of the most fundamental tasks in computer graphics, and occurs in a...
This thesis presents a new technique to randomly sample from the large datasets in linear order. Exi...
We examine a class of adaptive sampling techniques employed in image synthesis and show that those c...
Abstract. For spectroscopic measurements there are good reasons why one might consider using nonunif...
Ray tracing produces point samples of an image from a 3-D model. Constructing an antialiased digital...
Ray tracing, ray casting, and other forms of point sampling are important techniques in computer gra...
Good sampling patterns for ray tracing have been proposed, based on the theories of statistical samp...
To improve image quality in computer graphics, antialiazing techniques such as supersampling and mul...
Stochastic sampling techniques, in particular Poisson and jittered sampling, are developed and analy...
Problems of signal processing arise in image synthesis because of transformations between continuous...
We present a method that directs sampling and reconstruction for image generation. This method reduc...
A study of computer graphics antialiasing methods was done with the goal of determining which method...
In this paper, an efficient sampling algorithm for image scanning is proposed, suitable to represen...
In this article we revisit the problem of blue noise sampling with a strong focus on the spectral pr...
The plenoptic function enables Image-based rendering (IBR) to be viewed in terms of sampling and rec...
The sampling of functions is one of the most fundamental tasks in computer graphics, and occurs in a...
This thesis presents a new technique to randomly sample from the large datasets in linear order. Exi...
We examine a class of adaptive sampling techniques employed in image synthesis and show that those c...
Abstract. For spectroscopic measurements there are good reasons why one might consider using nonunif...