In this paper we present an authoring tool called Narratoria1 that allows non-technical experts in the field of digital entertainment to create interactive narratives with 3D graphics and multimedia. Narratoria allows experts in digital entertainment to participate in the generation of story-based military training applications. Users of the tools can create story-arcs, screenplays, pedagogical goals and AI models using a single software application. Using game engines, which provide direct visual output in a real-time feedback-loop, users can view the final product as they edit
Abstract: Virtual environments are a digital media in which each time more stories are told with the...
Storytelling - humankinds universal choice for content transmission - is becoming of great importanc...
Interactive fiction, the narration paradigm that allows players or readers to directly affect the br...
In this paper we present an authoring tool called Narratoria1 that allows non-technical experts in t...
This thesis details the design and implementation of an Interactive Storytelling Framework. Using so...
Within the research area of “interactive narration”, the production process constitutes a decisive b...
Within the research area of “interactive narration”, the production process constitutes a decisive b...
This paper describes initial efforts at providing some of the technological advances of the videogam...
This paper describes initial efforts at providing some of the technological advances of the videogam...
Figure 1: Virtual character narrating a dragon-sword story in which the player participates as a co-...
Interactive fiction and adventure video games are narrative genres which provide the player with the...
Interactive fiction, the narration paradigm that allows players or readers to directly affect the br...
Interactive fiction, the narration paradigm that allows players or readers to directly affect the br...
Interactive fiction, the narration paradigm that allows players or readers to directly affect the br...
Figure 1: Virtual character narrating a dragon-sword story in which the player participates as a co-...
Abstract: Virtual environments are a digital media in which each time more stories are told with the...
Storytelling - humankinds universal choice for content transmission - is becoming of great importanc...
Interactive fiction, the narration paradigm that allows players or readers to directly affect the br...
In this paper we present an authoring tool called Narratoria1 that allows non-technical experts in t...
This thesis details the design and implementation of an Interactive Storytelling Framework. Using so...
Within the research area of “interactive narration”, the production process constitutes a decisive b...
Within the research area of “interactive narration”, the production process constitutes a decisive b...
This paper describes initial efforts at providing some of the technological advances of the videogam...
This paper describes initial efforts at providing some of the technological advances of the videogam...
Figure 1: Virtual character narrating a dragon-sword story in which the player participates as a co-...
Interactive fiction and adventure video games are narrative genres which provide the player with the...
Interactive fiction, the narration paradigm that allows players or readers to directly affect the br...
Interactive fiction, the narration paradigm that allows players or readers to directly affect the br...
Interactive fiction, the narration paradigm that allows players or readers to directly affect the br...
Figure 1: Virtual character narrating a dragon-sword story in which the player participates as a co-...
Abstract: Virtual environments are a digital media in which each time more stories are told with the...
Storytelling - humankinds universal choice for content transmission - is becoming of great importanc...
Interactive fiction, the narration paradigm that allows players or readers to directly affect the br...