John Conway’s Game of Life was the first cellular automaton, showing how simple rules can generate amazingly complex patterns. He designed a field filled with cells, each of which could be dead or alive, and devised three rules to govern how these cells changed from one step to the next. Any living cell that had two or three living neighbor cells, out of a total of eight, survived into the next genera-tion; any dead cell that had three living neighbors was born. Conway chose these rules to provide some stability but also allow a great vari-ety of changes; I will look at many different sets of rules, both in their own stability and in their interactions with other sets
Nature abounds in examples of cellular systems. From ant colonies to cellular tissues, from molecula...
Abstract: Cellular automata are a simple structure which lends itself to some remarkable ideas. They...
This project implements cellular automata, specifically, John Conway’s Game of Life (GoL). Ce...
In the late 1960s, British mathematician John Conway invented a virtual mathematical machine that op...
The rules underlying Life are simple, according to computer scientists. Biologists are inclined to b...
Consider a large rectangular grid, like a sheet of graph paper. Next, imagine that a small computer...
Cellular automata are widely used in undergraduate physics courses to educate students in elementary...
A Cellular automaton is an initial state (usually represented as squares on a grid) which changes to...
The use of a genetic algorithm to obtain "interesting" initial conditions for cellular automata of t...
A cellular automaton (CA) is a set of rules which determines the state of individual cells on a grid...
Deeply rooted in fundamental research in Mathematics and Computer Science, Cellular Automata (CA) ar...
Cellular automata are collections of cells arranged in some manner such that each cell contains a va...
Deeply rooted in fundamental research in Mathematics and Computer Science, Cellular Automata (CA) ar...
The basic rules of self-organization using a totalistic cellular automaton (CA) were investigated, f...
Source at https://www.oldcitypublishing.com/journals/jca-home/jca-issue-contents/jca-volume-16-numbe...
Nature abounds in examples of cellular systems. From ant colonies to cellular tissues, from molecula...
Abstract: Cellular automata are a simple structure which lends itself to some remarkable ideas. They...
This project implements cellular automata, specifically, John Conway’s Game of Life (GoL). Ce...
In the late 1960s, British mathematician John Conway invented a virtual mathematical machine that op...
The rules underlying Life are simple, according to computer scientists. Biologists are inclined to b...
Consider a large rectangular grid, like a sheet of graph paper. Next, imagine that a small computer...
Cellular automata are widely used in undergraduate physics courses to educate students in elementary...
A Cellular automaton is an initial state (usually represented as squares on a grid) which changes to...
The use of a genetic algorithm to obtain "interesting" initial conditions for cellular automata of t...
A cellular automaton (CA) is a set of rules which determines the state of individual cells on a grid...
Deeply rooted in fundamental research in Mathematics and Computer Science, Cellular Automata (CA) ar...
Cellular automata are collections of cells arranged in some manner such that each cell contains a va...
Deeply rooted in fundamental research in Mathematics and Computer Science, Cellular Automata (CA) ar...
The basic rules of self-organization using a totalistic cellular automaton (CA) were investigated, f...
Source at https://www.oldcitypublishing.com/journals/jca-home/jca-issue-contents/jca-volume-16-numbe...
Nature abounds in examples of cellular systems. From ant colonies to cellular tissues, from molecula...
Abstract: Cellular automata are a simple structure which lends itself to some remarkable ideas. They...
This project implements cellular automata, specifically, John Conway’s Game of Life (GoL). Ce...