A set of concepts for modeling large real time systems is discussed informally. The concepts upport he design of cenmtlized as well as distributed systems. They are object oriented in that they correspond to entities of the 'real world', and they are 'change oriented ' in that they support not only the first development s age of a system but also its continuous change and evolution. In particularly, the concepts give a promising solution to 'on the fly ' changes of exislzng, active entities. I
A critical dimension in the handling of change in computer-based systems for cooperative work is whe...
In this paper we put forward a theory of large systems change (LSC), where large systems are defined...
This report summarizes two talks I gave at the ACM SIGPLAN Workshop on Language, Compiler, and Tool ...
The requirements on real-time systems are changing. Traditionally, reliability and predictability ...
A formal design notation is present whose underlying computational model is object-based. The object...
In distributed real-time computing systems for complicated applications like command, control, com-m...
When designing real-time systems, suitable languages are needed due to the special demands of these ...
Abstract: There is an increasing need for software systems to adaptively support changes in applicat...
We present a model of a distributed system that preserves the personal aspects of today's advanced p...
dynamic supertypes to subjects: A natural way to specify and develop systems When we understand, spe...
Persistent object systems are highly-valued technology because they oer an eec-tive foundation for b...
Distributed control systems are becoming more com-plex and more heterogeneous. On the one hand, tech...
In the age of the Cloud and so-called Big Data systems must be increasingly flexible, reconfigurable...
This paper discusses the requirements for the modeling of distributed real-time systems, both from a...
The growing design complexity of today's embedded real-time systems requires new techniques aiming t...
A critical dimension in the handling of change in computer-based systems for cooperative work is whe...
In this paper we put forward a theory of large systems change (LSC), where large systems are defined...
This report summarizes two talks I gave at the ACM SIGPLAN Workshop on Language, Compiler, and Tool ...
The requirements on real-time systems are changing. Traditionally, reliability and predictability ...
A formal design notation is present whose underlying computational model is object-based. The object...
In distributed real-time computing systems for complicated applications like command, control, com-m...
When designing real-time systems, suitable languages are needed due to the special demands of these ...
Abstract: There is an increasing need for software systems to adaptively support changes in applicat...
We present a model of a distributed system that preserves the personal aspects of today's advanced p...
dynamic supertypes to subjects: A natural way to specify and develop systems When we understand, spe...
Persistent object systems are highly-valued technology because they oer an eec-tive foundation for b...
Distributed control systems are becoming more com-plex and more heterogeneous. On the one hand, tech...
In the age of the Cloud and so-called Big Data systems must be increasingly flexible, reconfigurable...
This paper discusses the requirements for the modeling of distributed real-time systems, both from a...
The growing design complexity of today's embedded real-time systems requires new techniques aiming t...
A critical dimension in the handling of change in computer-based systems for cooperative work is whe...
In this paper we put forward a theory of large systems change (LSC), where large systems are defined...
This report summarizes two talks I gave at the ACM SIGPLAN Workshop on Language, Compiler, and Tool ...