Abstract. We investigate how lighting can be used to influence how the personality of virtual characters is perceived. We propose a character-centric lighting system composed of three dynamic lights that can be configured using an interactive editor. To study the effect of character-centric lighting on observers, we created four lighting configurations derived from the photography and film literature. A user study with 32 subjects shows that the lighting setups do influence the perception of the characters ' personality. We found lighting effects with regard to the perception of dominance. Moreover, we found that the personality perception of female characters seems to change more easily than for male characters
From the platonic notion of world of ideas and world of the senses to the computer graphics simulati...
Light is fundamental in games for illuminating the environment, it can set an atmosphere and make or...
A common feature of many digital games is that they are played in a simulated 3D environment, a game...
This thesis explored the parameters of virtual character lighting and their connections to the perce...
Lighting in video games is used to set moods and atmosphere, or can serve as a gameplay tool. This p...
Lighting in video games is used to set moods and atmosphere, or can serve as a gameplay tool. This p...
Lighting in video games is used to set moods and atmosphere, or can serve as a gameplay tool. This p...
Lighting in video games is used to set moods and atmosphere, or can serve as a gameplay tool. This p...
Lighting in video games is used to set moods and atmosphere, or can serve as a gameplay tool. This p...
Lighting in video games is used to set moods and atmosphere, or can serve as a gameplay tool. This p...
Lighting in video games is used to set moods and atmosphere, or can serve as a gameplay tool. This p...
Lighting in video games is used to set moods and atmosphere, or can serve as a gameplay tool. This p...
Lighting in video games is used to set moods and atmosphere, or can serve as a gameplay tool. This p...
Lighting in video games is used to set moods and atmosphere, or can serve as a gameplay tool. This p...
A common feature of many digital games is that they are played in a simulated 3D environment, a game...
From the platonic notion of world of ideas and world of the senses to the computer graphics simulati...
Light is fundamental in games for illuminating the environment, it can set an atmosphere and make or...
A common feature of many digital games is that they are played in a simulated 3D environment, a game...
This thesis explored the parameters of virtual character lighting and their connections to the perce...
Lighting in video games is used to set moods and atmosphere, or can serve as a gameplay tool. This p...
Lighting in video games is used to set moods and atmosphere, or can serve as a gameplay tool. This p...
Lighting in video games is used to set moods and atmosphere, or can serve as a gameplay tool. This p...
Lighting in video games is used to set moods and atmosphere, or can serve as a gameplay tool. This p...
Lighting in video games is used to set moods and atmosphere, or can serve as a gameplay tool. This p...
Lighting in video games is used to set moods and atmosphere, or can serve as a gameplay tool. This p...
Lighting in video games is used to set moods and atmosphere, or can serve as a gameplay tool. This p...
Lighting in video games is used to set moods and atmosphere, or can serve as a gameplay tool. This p...
Lighting in video games is used to set moods and atmosphere, or can serve as a gameplay tool. This p...
Lighting in video games is used to set moods and atmosphere, or can serve as a gameplay tool. This p...
A common feature of many digital games is that they are played in a simulated 3D environment, a game...
From the platonic notion of world of ideas and world of the senses to the computer graphics simulati...
Light is fundamental in games for illuminating the environment, it can set an atmosphere and make or...
A common feature of many digital games is that they are played in a simulated 3D environment, a game...