This is a bachelor thesis on the subject of aesthetics in design in the realm of video game art. Our intention is to investigate if basic, geometrical shapes will highlight certain physical attributes or characteristics, triggered by the visual appearance of a designed product in what is essentially an aesthetic response. We test this subject in the realm of videogames, through our own design and production of 3D-models. A survey is then conducted with participants observing these models and answering questions relating to certain attributes that we intended for these models to display through their visual, aesthetic appearance. The survey shows that participant responses and general opinions regarding the design of these models were largel...
The Aesthetic Dimension of playing Videogames Abstract The Thesis is divided into two main parts. Th...
This investigation deals with the issue of visual perception of the designed object, which is releva...
This paper describes a theoretical exploration of aesthetics ideals of gameplay. Starting from obser...
This is a bachelor thesis on the subject of aesthetics in design in the realm of video game art. Our...
This thesis aims to point out characteristics of game aesthetics, and accounts for one possible appr...
There is currently little research about how the aesthetics of a game affects the perceived PX. Espe...
Research in emotional design and Kansei Engineering has shown that aesthetics play a significant rol...
The digital and virtual era creates a dependency between arts, science and technology. Knowledge and...
W powszechnymprzekonaniu walory estetyczne gry wideo są kluczowe dla jej komercyjnego sukcesu. Istni...
This thesis reports on the development of a conceptual framework for product aesthetics. By adopting...
The objective of this Thesis was to study how the functionality and visual design of video game user...
Aesthetics is an important part of a user experience and can affect users in several different ways....
AbstractModern man is cut off from the natural conditions. He is experiencing emotional hunger assoc...
Industrial design has the role of anticipating the solution of any problem in the early production p...
Every video game has a distinct visual style however the functions of visual style in game graphics ...
The Aesthetic Dimension of playing Videogames Abstract The Thesis is divided into two main parts. Th...
This investigation deals with the issue of visual perception of the designed object, which is releva...
This paper describes a theoretical exploration of aesthetics ideals of gameplay. Starting from obser...
This is a bachelor thesis on the subject of aesthetics in design in the realm of video game art. Our...
This thesis aims to point out characteristics of game aesthetics, and accounts for one possible appr...
There is currently little research about how the aesthetics of a game affects the perceived PX. Espe...
Research in emotional design and Kansei Engineering has shown that aesthetics play a significant rol...
The digital and virtual era creates a dependency between arts, science and technology. Knowledge and...
W powszechnymprzekonaniu walory estetyczne gry wideo są kluczowe dla jej komercyjnego sukcesu. Istni...
This thesis reports on the development of a conceptual framework for product aesthetics. By adopting...
The objective of this Thesis was to study how the functionality and visual design of video game user...
Aesthetics is an important part of a user experience and can affect users in several different ways....
AbstractModern man is cut off from the natural conditions. He is experiencing emotional hunger assoc...
Industrial design has the role of anticipating the solution of any problem in the early production p...
Every video game has a distinct visual style however the functions of visual style in game graphics ...
The Aesthetic Dimension of playing Videogames Abstract The Thesis is divided into two main parts. Th...
This investigation deals with the issue of visual perception of the designed object, which is releva...
This paper describes a theoretical exploration of aesthetics ideals of gameplay. Starting from obser...