The development of increasingly sophisticated technology will impact the field of education so that teachers are required to innovate in learning, one of which is by creating learning media. The selection of suitable learning media will attract students' interest in learning mathematics. Liddle interactive multimedia is an android application that aims to make it easier for students to understand line and angle material. This study aims to determine how students respond to interactive multimedia liddles on line and with angle material. This research was conducted at SMP Negeri 1 Jonggol with class VII I research subjects involving seven students. The research design used is descriptive research to describe students' responses to inter...
This research has two goals that are to produce a product in the form of interactive computer-based ...
Abstract. The purpose of this research was to produce a product to attract students’ interest in lea...
Tujuan jurnal ini adalah untuk mengetahui peranan multimedia pembelajaran matematika berbasis komput...
Abstract: The low of learning interest of mathematic at Sekolah Dasar Negeri Teguhan Sragen, one of ...
Penelitian ini bertujuan untuk mendeskripsikan penggunaan multimedia interaktif pada pembelajaran ma...
Abstrak: Penelitian ini bertujuan untuk mengembangkan multimedia linier yang layak, serta untuk meng...
In fact, the learning outcomes and understanding of fifth graders at SDN 1 Kacangan on mathemathics ...
The use of interactive multimedia has a big influence in the world of education, especially mathemat...
Tujuan penelitian ini adalah untuk meningkatkan pemahaman konsep sifat-sifat bangun ruang melalui pe...
This research aimed to: 1) illustrate learning media used in senior high school in Mathematics so fa...
ABSTRAKSI – Sistem komputer multimedia adalah suatu bentuk integrasi dari elemen-elemen yang tersusu...
Abstrak: Penelitian ini bertujuan untuk membantu para pebelajarsekolah dasar negeri 6 untuk memahami...
The purpose of this study was to determine and identify the extent how far the use of computer-based...
ABSTRACT – In the technological develompment of cultural change has been marked by the use of comput...
Abstract: Abstract: The development of education in learning requires learning media that can make i...
This research has two goals that are to produce a product in the form of interactive computer-based ...
Abstract. The purpose of this research was to produce a product to attract students’ interest in lea...
Tujuan jurnal ini adalah untuk mengetahui peranan multimedia pembelajaran matematika berbasis komput...
Abstract: The low of learning interest of mathematic at Sekolah Dasar Negeri Teguhan Sragen, one of ...
Penelitian ini bertujuan untuk mendeskripsikan penggunaan multimedia interaktif pada pembelajaran ma...
Abstrak: Penelitian ini bertujuan untuk mengembangkan multimedia linier yang layak, serta untuk meng...
In fact, the learning outcomes and understanding of fifth graders at SDN 1 Kacangan on mathemathics ...
The use of interactive multimedia has a big influence in the world of education, especially mathemat...
Tujuan penelitian ini adalah untuk meningkatkan pemahaman konsep sifat-sifat bangun ruang melalui pe...
This research aimed to: 1) illustrate learning media used in senior high school in Mathematics so fa...
ABSTRAKSI – Sistem komputer multimedia adalah suatu bentuk integrasi dari elemen-elemen yang tersusu...
Abstrak: Penelitian ini bertujuan untuk membantu para pebelajarsekolah dasar negeri 6 untuk memahami...
The purpose of this study was to determine and identify the extent how far the use of computer-based...
ABSTRACT – In the technological develompment of cultural change has been marked by the use of comput...
Abstract: Abstract: The development of education in learning requires learning media that can make i...
This research has two goals that are to produce a product in the form of interactive computer-based ...
Abstract. The purpose of this research was to produce a product to attract students’ interest in lea...
Tujuan jurnal ini adalah untuk mengetahui peranan multimedia pembelajaran matematika berbasis komput...