Sport is an area in which the number of available computing devices is growing rapidly. However, HCI has so far devoted rather little attention to the sports domain. This workshop aims to form a community around sports by gathering existing activity in the HCI domain, thus starting a discussion on what HCI can contribute to the sports domain, as well as what HCI can gain from studying sports
Recent advances in computing technology have contributed to a new trend that merges digital gaming w...
Sports is considered to be an outstanding sector of industry all over the world and can be defined i...
This compilation thesis builds on a number of research projects within the domain of Human-Computer ...
Sport is an area in which the number of available computing devices is growing rapidly. However, HCI...
Over the last 15 years, we have witnessed a digitalization of the sports experience, i.e., many spor...
More and more technologies are emerging that aim to support sports activities, for example there are...
The contemporary digitalization of the sports experience brought new challenges for the HCI communit...
More and more technologies are emerging that aim to support sports activities, for example there are...
HCI is increasingly paying attention to sports, and more and more CHI attendees are aiming to mainta...
Interaction designers are increasingly interested in the physically active human being. However, rec...
In this position paper we share our view on learning sport specific movements using interactive tech...
Bodily activities such as sports have many physical and mental health benefits. The associated physi...
Swimming is one of the popular fitness activities. HCI related research includes topics such as assi...
HCI in outdoor recreation is a growing research area. While papers investigating systems in specific...
Sports is considered to be an outstanding sector of industry all over the world and can be defined i...
Recent advances in computing technology have contributed to a new trend that merges digital gaming w...
Sports is considered to be an outstanding sector of industry all over the world and can be defined i...
This compilation thesis builds on a number of research projects within the domain of Human-Computer ...
Sport is an area in which the number of available computing devices is growing rapidly. However, HCI...
Over the last 15 years, we have witnessed a digitalization of the sports experience, i.e., many spor...
More and more technologies are emerging that aim to support sports activities, for example there are...
The contemporary digitalization of the sports experience brought new challenges for the HCI communit...
More and more technologies are emerging that aim to support sports activities, for example there are...
HCI is increasingly paying attention to sports, and more and more CHI attendees are aiming to mainta...
Interaction designers are increasingly interested in the physically active human being. However, rec...
In this position paper we share our view on learning sport specific movements using interactive tech...
Bodily activities such as sports have many physical and mental health benefits. The associated physi...
Swimming is one of the popular fitness activities. HCI related research includes topics such as assi...
HCI in outdoor recreation is a growing research area. While papers investigating systems in specific...
Sports is considered to be an outstanding sector of industry all over the world and can be defined i...
Recent advances in computing technology have contributed to a new trend that merges digital gaming w...
Sports is considered to be an outstanding sector of industry all over the world and can be defined i...
This compilation thesis builds on a number of research projects within the domain of Human-Computer ...