The Aesthetic Dimension of playing Videogames Abstract The Thesis is divided into two main parts. The first part follows the beginning of the discussion which considers computer games as Art. Selected theories are analyzed and critically reviewed. Specifically, these are theories considering the emotional potential of games, their narativity, or their cluster definition. In the second part are computer games seen as aesthetic experiences. In a short diversion the similarities between computer games and sport are shown. Also the role of winning and rules is contemplated. Subsequently, John Dewey's theory is used to interpret the phenomenon. The text is interwoven with examples of old and current computer games. Key words: Videogames, Aesthet...
In just a few decades, there's been the birth and fast rise of a recreational activity that implies ...
In this article, the author questions the complex relationship between video game and art in trying ...
Every video game has a distinct visual style however the functions of visual style in game graphics ...
<p class="IntResumoepalavras-chave"><span><span lang="EN-US">As a participant in the </span></span><...
In this dissertation, I make a serious philosophic application of several aesthetic theories to the ...
This collection of essays is devoted to the philosophical examination of the aesthetics of videogame...
This thesis is based on a detailed analysis of various topics related to the question of whether vid...
Digital games are commonly described as phenomena that combine aesthetic, social and technological e...
As a participant in the widespread and controversial debate about the artistic legitimization of the...
Dominika Staszenko, Marcin M. Chojnacki Is it Still Art or Already Game? The Penetration of Aestheti...
The studies of digital games is a young scientific field notable for its interdisciplinary nature th...
This article discusses the ‘computer game’ as a pragmatic concept. A dual nature of the computer gam...
This thesis examines single-player video gaming. It is an analysis of video game play: what it is, h...
This dissertation explores the video game experience through extensive ethnographic research conduct...
This article devoted to the search of relevant sources (primary and secondary) and characteristics o...
In just a few decades, there's been the birth and fast rise of a recreational activity that implies ...
In this article, the author questions the complex relationship between video game and art in trying ...
Every video game has a distinct visual style however the functions of visual style in game graphics ...
<p class="IntResumoepalavras-chave"><span><span lang="EN-US">As a participant in the </span></span><...
In this dissertation, I make a serious philosophic application of several aesthetic theories to the ...
This collection of essays is devoted to the philosophical examination of the aesthetics of videogame...
This thesis is based on a detailed analysis of various topics related to the question of whether vid...
Digital games are commonly described as phenomena that combine aesthetic, social and technological e...
As a participant in the widespread and controversial debate about the artistic legitimization of the...
Dominika Staszenko, Marcin M. Chojnacki Is it Still Art or Already Game? The Penetration of Aestheti...
The studies of digital games is a young scientific field notable for its interdisciplinary nature th...
This article discusses the ‘computer game’ as a pragmatic concept. A dual nature of the computer gam...
This thesis examines single-player video gaming. It is an analysis of video game play: what it is, h...
This dissertation explores the video game experience through extensive ethnographic research conduct...
This article devoted to the search of relevant sources (primary and secondary) and characteristics o...
In just a few decades, there's been the birth and fast rise of a recreational activity that implies ...
In this article, the author questions the complex relationship between video game and art in trying ...
Every video game has a distinct visual style however the functions of visual style in game graphics ...