Abstract. Although CAD systems have evolved considerably in functionality, expressiveness and modeling power over the last decades, their user interfaces are still tied to legacy principles and are not suited to the initial stages of prod-uct development. They exhibit steep learning curves, cumber-some and overly structured dialogues, including hundreds of commands. While much of this functionality may be required by the sheer complexity of the tasks these sys-tems are designed to help, we believe the user interface could benefit from sim-pler paradigms based on sketching and drawing to reduce unneeded complex-ity, especially in the conceptual design phase. In what follows, we present the CIGRO system that provides a reduced instruction set...
Sketching communicates ideas rapidly through approximate visual images with low overhead (pencil and...
We present an intuitive and interactive freehand sketching interface for 3D polyhedrons reconstructi...
The possibility of using freehand sketching as the language for interactive design is a longstanding...
Current user interfaces of CAD systems are still not suited to the initial stages of product devel...
This paper describes an interactive system, called “Id-iotPencil”, that enables users to design penc...
In spite of recent advances in Computer Aided Design, Graphical User Interfaces (GUI) are, by and la...
Thesis (M.S.)--University of Kansas, Electrical Engineering & Computer Science, 2007.Three-dimension...
Sketching with pencil and paper is reminiscent of the varied, rich, and loosely defined formal proce...
The lack of computer systems that can be easily used during the early stages of the architectural de...
We demonstrate an intuitive and interactive prototype sketching system that reconstructs 3D polyhedr...
In this research work a technique is developed that approximates the straight lines, given the freeh...
Designers still sketch on paper to externalize their early form concepts. The user-interface of curr...
In the designing process, the model intervenes in different phases and with different aims, dependin...
The design process often begins with a graphical description of the proposed device or system and sk...
We present an intuitive and interactive freehand sketching interface for 3D polyhedrons reconstructi...
Sketching communicates ideas rapidly through approximate visual images with low overhead (pencil and...
We present an intuitive and interactive freehand sketching interface for 3D polyhedrons reconstructi...
The possibility of using freehand sketching as the language for interactive design is a longstanding...
Current user interfaces of CAD systems are still not suited to the initial stages of product devel...
This paper describes an interactive system, called “Id-iotPencil”, that enables users to design penc...
In spite of recent advances in Computer Aided Design, Graphical User Interfaces (GUI) are, by and la...
Thesis (M.S.)--University of Kansas, Electrical Engineering & Computer Science, 2007.Three-dimension...
Sketching with pencil and paper is reminiscent of the varied, rich, and loosely defined formal proce...
The lack of computer systems that can be easily used during the early stages of the architectural de...
We demonstrate an intuitive and interactive prototype sketching system that reconstructs 3D polyhedr...
In this research work a technique is developed that approximates the straight lines, given the freeh...
Designers still sketch on paper to externalize their early form concepts. The user-interface of curr...
In the designing process, the model intervenes in different phases and with different aims, dependin...
The design process often begins with a graphical description of the proposed device or system and sk...
We present an intuitive and interactive freehand sketching interface for 3D polyhedrons reconstructi...
Sketching communicates ideas rapidly through approximate visual images with low overhead (pencil and...
We present an intuitive and interactive freehand sketching interface for 3D polyhedrons reconstructi...
The possibility of using freehand sketching as the language for interactive design is a longstanding...