In this paper, we make two contributions. Firstly, we replace the generic balloon constraints widely used in 3D reconstruction by a more sophisticated data-dependent re-gional term. The key idea is to propagate classical photo-consistency along visual rays into regional values describ-ing voxel probabilities for being inside or outside the ob-served object. Secondly, we cast the optimization as one of minimizing a convex functional. Therefore (up to visibility) the reconstruction problem can be solved in a globally opti-mal manner in a spatially continuous setting. Compared to graph cut methods, this approach does not suffer from dis-cretization artifacts and exhibits considerable reduction in memory requirements. Experimental comparisons c...
We present a novel method for recovering the 3D struc-ture and scene flow from calibrated multi-view...
Abstract—This paper introduces a novel method for feature-based 3D reconstruction using multiple cal...
We present an efficient multi-view 3D reconstruction method based on randomization and propagation s...
und durch die Fakultät für Informatik am 07.02.2015 angenommen. This thesis investigates two special...
We propose a convex relaxation approach to space-time 3D reconstruction from multiple videos. Genera...
Abstract. Recovering a 3-D scene from multiple 2-D views is indispensable for many computer vision a...
In this work we propose a novel approach to the problem of multi-view stereo reconstruction. Buildin...
This paper presents a volumetric formulation for the multi-view stereo problem which is amenable to ...
This paper describes a new method for reconstructing 3D surface using a small number, e.g. 10, of 2D...
We introduce the concept of relative volume constraints in order to account for insufficient informa...
International audienceWe present a variational framework to estimate super-resolved texture maps on ...
This paper presents a novel formulation for the multiview scene reconstruction problem. While this f...
Recent work on geometric vision problems has exploited convexity properties in order to obtain globa...
Abstract. The creation of surfaces from overlapping images taken from different vantages is a hard a...
In this paper, a new formulation and solution to volumetric reconstruction from multiple calibrated ...
We present a novel method for recovering the 3D struc-ture and scene flow from calibrated multi-view...
Abstract—This paper introduces a novel method for feature-based 3D reconstruction using multiple cal...
We present an efficient multi-view 3D reconstruction method based on randomization and propagation s...
und durch die Fakultät für Informatik am 07.02.2015 angenommen. This thesis investigates two special...
We propose a convex relaxation approach to space-time 3D reconstruction from multiple videos. Genera...
Abstract. Recovering a 3-D scene from multiple 2-D views is indispensable for many computer vision a...
In this work we propose a novel approach to the problem of multi-view stereo reconstruction. Buildin...
This paper presents a volumetric formulation for the multi-view stereo problem which is amenable to ...
This paper describes a new method for reconstructing 3D surface using a small number, e.g. 10, of 2D...
We introduce the concept of relative volume constraints in order to account for insufficient informa...
International audienceWe present a variational framework to estimate super-resolved texture maps on ...
This paper presents a novel formulation for the multiview scene reconstruction problem. While this f...
Recent work on geometric vision problems has exploited convexity properties in order to obtain globa...
Abstract. The creation of surfaces from overlapping images taken from different vantages is a hard a...
In this paper, a new formulation and solution to volumetric reconstruction from multiple calibrated ...
We present a novel method for recovering the 3D struc-ture and scene flow from calibrated multi-view...
Abstract—This paper introduces a novel method for feature-based 3D reconstruction using multiple cal...
We present an efficient multi-view 3D reconstruction method based on randomization and propagation s...