Abstract. In the presented paper we address the issue of multimodal interaction concept in virtual worlds. The topics of multimodal interaction and virtual worlds are presented in general. We present and apply a multimodal approach consisting of voice commands, motion and gesture based modalities to a Second Life virtual world. Detailed description of key pilot system elements and architecture is given. The proposed multimodal approach was tested both objectively and subjectively by the evaluation study. The study results show that the addition of voice and alternative navigation modalities significantly improve overall user experience
Abstract: The concept of Interaction Locus (IL) has been introduced to help the users to orient, nav...
Introduction To help users find their way in a virtual theatre we developed a navigation agent. In ...
This paper investigates the applicability of a multimodal metaphor for interacting with virtual obje...
In this paper we present a multimodal interface for navigat-ing in arbitrary virtual VRML worlds. Co...
In this chapter we discuss our research on multimodal interaction in a virtual environment. The envi...
This paper provides a review from the current academic and popular literature of current initiatives...
This paper reports on ongoing research of various aspects of multi-modal interactions in a Virtual R...
The concept of Interaction Locus (IL) has been introduced to help the users to orient, navigate, and...
The concept of Interaction Locus (IL) has been introduced to help the users to orient, navigate, and...
Wachsmuth I. Multimodal interaction in virtual reality. In: Noldus LPJJ, ed. Proceedings 3rd Interna...
With the definition of a mark-up language for specifying scenes, behaviour and multimodal interactio...
When designing extended reality (XR) applications, it is important to consider multimodal interactio...
This research expands existing knowledge on the role of multisensorial haptic stimulation on motion ...
This work aims the creation of virtual worlds by working teams with resource to advanced interaction...
Virtual reality has sometimes been thought of as embodying a return to a `natural' way of inter...
Abstract: The concept of Interaction Locus (IL) has been introduced to help the users to orient, nav...
Introduction To help users find their way in a virtual theatre we developed a navigation agent. In ...
This paper investigates the applicability of a multimodal metaphor for interacting with virtual obje...
In this paper we present a multimodal interface for navigat-ing in arbitrary virtual VRML worlds. Co...
In this chapter we discuss our research on multimodal interaction in a virtual environment. The envi...
This paper provides a review from the current academic and popular literature of current initiatives...
This paper reports on ongoing research of various aspects of multi-modal interactions in a Virtual R...
The concept of Interaction Locus (IL) has been introduced to help the users to orient, navigate, and...
The concept of Interaction Locus (IL) has been introduced to help the users to orient, navigate, and...
Wachsmuth I. Multimodal interaction in virtual reality. In: Noldus LPJJ, ed. Proceedings 3rd Interna...
With the definition of a mark-up language for specifying scenes, behaviour and multimodal interactio...
When designing extended reality (XR) applications, it is important to consider multimodal interactio...
This research expands existing knowledge on the role of multisensorial haptic stimulation on motion ...
This work aims the creation of virtual worlds by working teams with resource to advanced interaction...
Virtual reality has sometimes been thought of as embodying a return to a `natural' way of inter...
Abstract: The concept of Interaction Locus (IL) has been introduced to help the users to orient, nav...
Introduction To help users find their way in a virtual theatre we developed a navigation agent. In ...
This paper investigates the applicability of a multimodal metaphor for interacting with virtual obje...