Abstract. Audience complete action immersion sensation is still the ultimate goal of the multimedia industry. In spite of the significant technical audiovi-sual advances that enable more realistic contents, coping with individual audi-ence needs and desires is still an incomplete achievement. The proposed project’s intention is to solve this issue through enabling real-time dynamic multimedia storylines with emotional subconscious audience interaction. Individual emoti-onal state assessment is accomplished by direct access to online biometric in-formation. Recent technologic breakthroughs have enabled the usage of minimal invasive biometric hardware devices that no longer interfere with the audience immersion feeling. Other project’s key mo...
To improve human-computer interaction (HCI), computers need to recognize and respond properly to the...
Affective computer interfaces improve human-computer interaction by enabling the communication of th...
In Affective Computing research field, different tools and devices are used to acquire physiological...
Recently topics such as affective computing and multichannel multimedia distribution have gained the...
The Affective Reasoner is a real-time simulation platform which supports multiple agents. These agen...
Emotive Media - thus media environments and interfaces responding and understanding human bio-feedba...
Abstract: Emotion’s definition, identification, systematic induction and efficient and reliable clas...
In a world full of sensors that gather personal data and digital solutions that use these data to pr...
Personalized products and services are the basic need to attract more customers and to gain a compet...
This paper explores some possibilities of using real-time processing of users' physiological si...
Abstract — The evocation and detection of the user’s emotional state is becoming a crucial element i...
The affective state of a user, during an interaction with a computer, is a great source of informati...
Emotion is one of the most important aspects in the intelligent human computer inter-actions. The co...
The potential value of a looping biometric feedback system as a key component of adaptive computer v...
This paper considers how the use of physiological sensing to measure human emotions will change the ...
To improve human-computer interaction (HCI), computers need to recognize and respond properly to the...
Affective computer interfaces improve human-computer interaction by enabling the communication of th...
In Affective Computing research field, different tools and devices are used to acquire physiological...
Recently topics such as affective computing and multichannel multimedia distribution have gained the...
The Affective Reasoner is a real-time simulation platform which supports multiple agents. These agen...
Emotive Media - thus media environments and interfaces responding and understanding human bio-feedba...
Abstract: Emotion’s definition, identification, systematic induction and efficient and reliable clas...
In a world full of sensors that gather personal data and digital solutions that use these data to pr...
Personalized products and services are the basic need to attract more customers and to gain a compet...
This paper explores some possibilities of using real-time processing of users' physiological si...
Abstract — The evocation and detection of the user’s emotional state is becoming a crucial element i...
The affective state of a user, during an interaction with a computer, is a great source of informati...
Emotion is one of the most important aspects in the intelligent human computer inter-actions. The co...
The potential value of a looping biometric feedback system as a key component of adaptive computer v...
This paper considers how the use of physiological sensing to measure human emotions will change the ...
To improve human-computer interaction (HCI), computers need to recognize and respond properly to the...
Affective computer interfaces improve human-computer interaction by enabling the communication of th...
In Affective Computing research field, different tools and devices are used to acquire physiological...