Since the seminal book, The Psychology of Human-Computer Interaction, the GOMS model has been one of the few widely known theoretical concepts in human-computer interaction. This concept has spawned much research to verify and extend the original work and has been used in real-world design and evaluation situations. This article synthesizes the previous work on GOMS to provide an integrated view of GOMS models and how they can be used in design. We briefly describe the major variants of GOMS that have matured sufficiently to be used in actual design. We then provide guidance to practitioners about which GOMS variant to use for different design situations. Finally, we present examples of the application of GOMS to practical design problems a...
The purpose of this research effort was to develop a practical computer-assisted aid for creating de...
The study advances the design of usable computer-human interfaces by proposing a schema which reduce...
The human-computer interface is the area of contact between people and computers. Within this area, ...
While much is known about how to design usable interfaces for interactive computing applications, it...
Since the publication of The Psychology of Human-Computer Interaction, the GOMS model has been one o...
The design of user interfaces and how usable they are, are both important research topics in compute...
GOMS is a well-known model that has been successfully used in predicting the performance of humancom...
The primary purpose of this work is to develop a methodology for designing human-error tolerant syst...
One method for user interface analysis that has proven successful is formal interface analysis, such...
GOMS is a well-known model that has been successfully used in predicting the performance of human-co...
The GOMS model in human-computer interaction could be applied in improving software design in e-bank...
Recently, a large number of human-computer interface (HCI) researchers have investigated building an...
Analyzing a task into Goals, Operators, Methods, and Selection rules (GOMS) is an established method...
When developing applications, User Interfaces (UI) are considered as an important and integral compo...
The purpose of this research effort was to develop a practical computer-assisted aid for creating de...
The purpose of this research effort was to develop a practical computer-assisted aid for creating de...
The study advances the design of usable computer-human interfaces by proposing a schema which reduce...
The human-computer interface is the area of contact between people and computers. Within this area, ...
While much is known about how to design usable interfaces for interactive computing applications, it...
Since the publication of The Psychology of Human-Computer Interaction, the GOMS model has been one o...
The design of user interfaces and how usable they are, are both important research topics in compute...
GOMS is a well-known model that has been successfully used in predicting the performance of humancom...
The primary purpose of this work is to develop a methodology for designing human-error tolerant syst...
One method for user interface analysis that has proven successful is formal interface analysis, such...
GOMS is a well-known model that has been successfully used in predicting the performance of human-co...
The GOMS model in human-computer interaction could be applied in improving software design in e-bank...
Recently, a large number of human-computer interface (HCI) researchers have investigated building an...
Analyzing a task into Goals, Operators, Methods, and Selection rules (GOMS) is an established method...
When developing applications, User Interfaces (UI) are considered as an important and integral compo...
The purpose of this research effort was to develop a practical computer-assisted aid for creating de...
The purpose of this research effort was to develop a practical computer-assisted aid for creating de...
The study advances the design of usable computer-human interfaces by proposing a schema which reduce...
The human-computer interface is the area of contact between people and computers. Within this area, ...