In this paper we present our approach in creating Collaborative Virtual Environments to provide dis-tributed collaborative teams with a virtual space where they can meet as if face-to-face, coexist and collaborate while sharing and manipulating a set of virtual data in real time. Thereby our approach moves beyond mere integration of video-conferencing and scientic visualization, to create a design frame-work for CVEs where issues of human-to-computer and human-to-human interaction in projection-based systems are addressed. It focuses on our interaction taxonomy that supports the development of applica-tions which themselves support small groups working together in rear projection-based VEs making use of video conferencing and 6DOF input dev...
Many tasks require teamwork. Team members may work concurrently, but there must be some occasions of...
Collaborative virtual environments (CVEs) extend existing virtual environment (VE) technology to ena...
Virtual reality toolkits and systems for computer supported cooperative work are often treated separ...
We present a framework for the design and evaluation of distributed, collaborative 3D interaction fo...
Our world is now entering an age where our current understanding of telecommunications and graphics ...
In this paper we present a framework for the design and evaluation of distributed, collaborative 3D ...
Video-mediated communication (VMC) is currently the prevalent mode of telecommunication for applicat...
Collaborative Virtual Environments (CVEs) are complex environments where multiple users share the sa...
In an increasingly global economy there is rising pressure to expand collaboration from co-located t...
The paper presents an initial framework for studying issues in the design and evaluation of Collabor...
Collaborative virtual environments (CVEs) extend existing virtual environment (VE) technology to ena...
International audienceOur work ponders on collaborative interactions in Collaborative Virtual Enviro...
International audienceRecent advances in both Virtual Reality (VR) systems and Computer-Supported Co...
Collaborative virtual environments (CVEs) allow a number of users to share a common virtual space, w...
International audienceImmersive virtual reality systems or high resolution wall-sized displays becom...
Many tasks require teamwork. Team members may work concurrently, but there must be some occasions of...
Collaborative virtual environments (CVEs) extend existing virtual environment (VE) technology to ena...
Virtual reality toolkits and systems for computer supported cooperative work are often treated separ...
We present a framework for the design and evaluation of distributed, collaborative 3D interaction fo...
Our world is now entering an age where our current understanding of telecommunications and graphics ...
In this paper we present a framework for the design and evaluation of distributed, collaborative 3D ...
Video-mediated communication (VMC) is currently the prevalent mode of telecommunication for applicat...
Collaborative Virtual Environments (CVEs) are complex environments where multiple users share the sa...
In an increasingly global economy there is rising pressure to expand collaboration from co-located t...
The paper presents an initial framework for studying issues in the design and evaluation of Collabor...
Collaborative virtual environments (CVEs) extend existing virtual environment (VE) technology to ena...
International audienceOur work ponders on collaborative interactions in Collaborative Virtual Enviro...
International audienceRecent advances in both Virtual Reality (VR) systems and Computer-Supported Co...
Collaborative virtual environments (CVEs) allow a number of users to share a common virtual space, w...
International audienceImmersive virtual reality systems or high resolution wall-sized displays becom...
Many tasks require teamwork. Team members may work concurrently, but there must be some occasions of...
Collaborative virtual environments (CVEs) extend existing virtual environment (VE) technology to ena...
Virtual reality toolkits and systems for computer supported cooperative work are often treated separ...