Recovering the 3D shape of an object from shading is a challenging problem due to the complexity of modeling light propagation and surface reflections. Photometric Stereo (PS) is broadly considered a suitable approach for high-resolution shape recovery, but its functionality is restricted to a limited set of object surfaces and controlled lighting setup. In particular, PS models generally consider reflection from objects as purely diffuse, with specularities being regarded as a nuisance that breaks down shape reconstruction. This is a serious drawback for implementing PS approaches since most common materials have prominent specular components. In this paper, we propose a PS model that solves the problem for both diffuse and specular compon...
Recovery of scene shape, reflectance, and illumination are of fundamental importance to computer vis...
Recovery of scene shape, reflectance, and illumination are of fundamental importance to computer vis...
Shape from shading with multiple light sources is an active research area and a diverse range of app...
Recovering the 3D shape of an object from shading is a challenging problem due to the complexity of ...
Recovering the 3D shape of an object from shading is a challenging problem due to the complexity of ...
Recovering the 3D shape of an object from shading is a challenging problem due to the complexity of ...
Recovering the 3D shape of an object from shading is a challenging problem due to the complexity of ...
none4siRecovering the 3D shape of an object from shading is a challenging problem due to the complex...
This is the author accepted manuscript. The final version is available from Springer via http://dx.d...
This is the author accepted manuscript. The final version is available from IEEE via http://dx.doi.o...
International audienceAfter thirty years of researching, the photometric stereo technique for 3D sha...
International audienceAfter thirty years of researching, the photometric stereo technique for 3D sha...
Abstract. In Photometric stereo, the existence of specularities hampers to recover the normal map. T...
Work on photometric stereo has shown how to recover the shape and reflectance properties of an objec...
Object 3D reconstruction has always been one of the main objectives of computer vision. After many d...
Recovery of scene shape, reflectance, and illumination are of fundamental importance to computer vis...
Recovery of scene shape, reflectance, and illumination are of fundamental importance to computer vis...
Shape from shading with multiple light sources is an active research area and a diverse range of app...
Recovering the 3D shape of an object from shading is a challenging problem due to the complexity of ...
Recovering the 3D shape of an object from shading is a challenging problem due to the complexity of ...
Recovering the 3D shape of an object from shading is a challenging problem due to the complexity of ...
Recovering the 3D shape of an object from shading is a challenging problem due to the complexity of ...
none4siRecovering the 3D shape of an object from shading is a challenging problem due to the complex...
This is the author accepted manuscript. The final version is available from Springer via http://dx.d...
This is the author accepted manuscript. The final version is available from IEEE via http://dx.doi.o...
International audienceAfter thirty years of researching, the photometric stereo technique for 3D sha...
International audienceAfter thirty years of researching, the photometric stereo technique for 3D sha...
Abstract. In Photometric stereo, the existence of specularities hampers to recover the normal map. T...
Work on photometric stereo has shown how to recover the shape and reflectance properties of an objec...
Object 3D reconstruction has always been one of the main objectives of computer vision. After many d...
Recovery of scene shape, reflectance, and illumination are of fundamental importance to computer vis...
Recovery of scene shape, reflectance, and illumination are of fundamental importance to computer vis...
Shape from shading with multiple light sources is an active research area and a diverse range of app...