Serious games foster the acquisition of complex problem-solving skills. Assessment of such skills should be in line with instruction, and within a serious game environment its content validity should equal face-to-face assessment. Research on assessment in serious gaming has remained rather scarce. This article shows how assessment can be implemented in serious gaming in a way that assures content validity. The core of the authors’ validation method entails mapping learning activities (as contained in the game scenario) on performance indicators and outputs (as derived from formal attainment levels). They present how they have elaborated and applied the method for an assessment game for ICT managers in secondary vocational education. They d...
This dissertation study presents a methodology to develop an embedded assessment within a game-based...
Educational game performance data has the potential to allow new types of complex, procedural skills...
This paper presents a serious game that aims to develop and assess oral and interpersonal communicat...
Serious games hold potential for fostering the acquisition of more complex problem solving skills in...
Looking at the historical synopsis of games, an antagonism between games and work is noticeable. How...
Over the last 100 years, the learning process has changed from being repetitive to a new form of lea...
Evaluation in serious games is an important aspect; it aims to evaluate the good transmission of ped...
Evaluation in serious games is an important aspect; it aims to evaluate the good transmission of ped...
The use of games in education necessitates investigations on how to successfully transpose learning ...
This presentation will address issues surrounding assessment in games. We are focused on the measure...
International audienceRecently, there has been growing interest in the use of Serious Games (SG), as...
Abstract: There are various ways to assess students, but what differs is the validity of assessment ...
The use of games in educational contexts is well documented in GBL research. Nevertheless, effective...
This article describes the background, design, and practical application of the game-based evaluatio...
There is a consensus that Serious Games (SGs) have a potential as a tool for education, and the conv...
This dissertation study presents a methodology to develop an embedded assessment within a game-based...
Educational game performance data has the potential to allow new types of complex, procedural skills...
This paper presents a serious game that aims to develop and assess oral and interpersonal communicat...
Serious games hold potential for fostering the acquisition of more complex problem solving skills in...
Looking at the historical synopsis of games, an antagonism between games and work is noticeable. How...
Over the last 100 years, the learning process has changed from being repetitive to a new form of lea...
Evaluation in serious games is an important aspect; it aims to evaluate the good transmission of ped...
Evaluation in serious games is an important aspect; it aims to evaluate the good transmission of ped...
The use of games in education necessitates investigations on how to successfully transpose learning ...
This presentation will address issues surrounding assessment in games. We are focused on the measure...
International audienceRecently, there has been growing interest in the use of Serious Games (SG), as...
Abstract: There are various ways to assess students, but what differs is the validity of assessment ...
The use of games in educational contexts is well documented in GBL research. Nevertheless, effective...
This article describes the background, design, and practical application of the game-based evaluatio...
There is a consensus that Serious Games (SGs) have a potential as a tool for education, and the conv...
This dissertation study presents a methodology to develop an embedded assessment within a game-based...
Educational game performance data has the potential to allow new types of complex, procedural skills...
This paper presents a serious game that aims to develop and assess oral and interpersonal communicat...