Game playing is a relatively interesting task in the field of artificial intelligence in these days. The master thesis deals with general artificial intelligence which is capable of playing selected simple games based on information that is also avai- lable to the human player. Our selected games are 2048, Mario, racing simulator TORCS and Alhambra. All the information acquired by artificial intelligence is provided by games through an interface, therefore none of the models uses visual input. We use evolutionary approaches such as evolutionary algorithms, evolutio- nary strategy CMA and differential evolution applied to different types of neural networks. We are also dealing with deep reinforcement learning. We test these approaches and co...
The aim of this thesis is to use different reinforcement learning techniques to produce models that ...
AbstractGame playing is a game method that require an AI (Artificial Intelligence), so that an AI ca...
General game players are computer systems able to play strategy games based solely on formal game de...
If a computer game company wants to stay competitive they must offer something extra. For many years...
Research in Artificial Intelligence has shown that machines can be programmed to perform as well as,...
Game playing has long been a central topic in artificial intelligence. Whereas early research focuse...
Games have long been seen as the perfect test-bed for artificial intelligence (AI) methods and are a...
Real-time strategy games are an exciting area of research, as creating a game AI poses many challeng...
Games have long been benchmarks and test-beds for AI algorithms. With the development of AI techniqu...
The incorporation of learning into commercial games can enrich the player experience, but may concer...
This thesis project details the creation of a simple platform game and an artificially intelligent a...
This thesis deals with the development of artificial intelligence for a simplified version of turn- ...
Arguably the grand goal of artificial intelligence research is to produce machines with general int...
One of the grand challenges of AI is to create general intelligence: an agent that can excel at many...
The incorporation of learning into commercial games can enrich the player experience, but may concer...
The aim of this thesis is to use different reinforcement learning techniques to produce models that ...
AbstractGame playing is a game method that require an AI (Artificial Intelligence), so that an AI ca...
General game players are computer systems able to play strategy games based solely on formal game de...
If a computer game company wants to stay competitive they must offer something extra. For many years...
Research in Artificial Intelligence has shown that machines can be programmed to perform as well as,...
Game playing has long been a central topic in artificial intelligence. Whereas early research focuse...
Games have long been seen as the perfect test-bed for artificial intelligence (AI) methods and are a...
Real-time strategy games are an exciting area of research, as creating a game AI poses many challeng...
Games have long been benchmarks and test-beds for AI algorithms. With the development of AI techniqu...
The incorporation of learning into commercial games can enrich the player experience, but may concer...
This thesis project details the creation of a simple platform game and an artificially intelligent a...
This thesis deals with the development of artificial intelligence for a simplified version of turn- ...
Arguably the grand goal of artificial intelligence research is to produce machines with general int...
One of the grand challenges of AI is to create general intelligence: an agent that can excel at many...
The incorporation of learning into commercial games can enrich the player experience, but may concer...
The aim of this thesis is to use different reinforcement learning techniques to produce models that ...
AbstractGame playing is a game method that require an AI (Artificial Intelligence), so that an AI ca...
General game players are computer systems able to play strategy games based solely on formal game de...