Title: Interactive Preview Renderer for Complex Camera Models Author: Bohumír Zámečník Department: Department of Software and Computer Science Education Supervisor: Dr. Alexander Wilkie Supervisor's e-mail address: alexander@wilkie.at Abstract: An interactive renderer was implemented that allows users to preview the effects of imaging with lenses, such as depth of field, bokeh (defocus highlights) and tilt-shift lens configurations. It is based on a state-of-the-art method which com- bines the power of GPU rasterization and ray tracing. Many models and interactive visualizations were created. A non-interactive simulation of a complex geometrical lens model has been made which is able to produce optical aberrations. Also a prototype implemen...
We present a novel rendering system for defocus-blur and lens effects. It supports physically-based...
comparable settings. Even with many unknowns in the lens design and scene composition, as well as ma...
In computational camera research, people design unconventional optics to sample the light field in a...
Title: Interactive Preview Renderer for Complex Camera Models Author: Bohumír Zámečník Department: D...
Many applications, such as realistic rendering, virtual and augmented reality, and virtual studios, ...
The light field describes the radiance at a given point provided by a ray coming from a particular d...
This paper describes a fast rendering algorithm for verification of spectacle lens design. Our metho...
We describe a method for integrating information from lens design into image system simulation tools...
The light field describes the radiance at a given point from a ray coming from a particular directio...
Realism has always been a major goal in visual content creation - from oil painting to motion pictur...
dissertationIn this dissertation a group of interactive volumetric rendering algorithms are presente...
In computer graphics, 3D objects are projected onto the viewing plane in either parallel or perspect...
Figure 1: Simulation results of a presbyopic eye (i.e., limited accommodation) using a progressive a...
Computer graphics research strives to synthesize images of a high visual realism that are indistingu...
In this thesis, we present a physically-based method for the computer graphics simulation of lens fl...
We present a novel rendering system for defocus-blur and lens effects. It supports physically-based...
comparable settings. Even with many unknowns in the lens design and scene composition, as well as ma...
In computational camera research, people design unconventional optics to sample the light field in a...
Title: Interactive Preview Renderer for Complex Camera Models Author: Bohumír Zámečník Department: D...
Many applications, such as realistic rendering, virtual and augmented reality, and virtual studios, ...
The light field describes the radiance at a given point provided by a ray coming from a particular d...
This paper describes a fast rendering algorithm for verification of spectacle lens design. Our metho...
We describe a method for integrating information from lens design into image system simulation tools...
The light field describes the radiance at a given point from a ray coming from a particular directio...
Realism has always been a major goal in visual content creation - from oil painting to motion pictur...
dissertationIn this dissertation a group of interactive volumetric rendering algorithms are presente...
In computer graphics, 3D objects are projected onto the viewing plane in either parallel or perspect...
Figure 1: Simulation results of a presbyopic eye (i.e., limited accommodation) using a progressive a...
Computer graphics research strives to synthesize images of a high visual realism that are indistingu...
In this thesis, we present a physically-based method for the computer graphics simulation of lens fl...
We present a novel rendering system for defocus-blur and lens effects. It supports physically-based...
comparable settings. Even with many unknowns in the lens design and scene composition, as well as ma...
In computational camera research, people design unconventional optics to sample the light field in a...