SUMMARY: In the beginning the thesis deals with the digital learning objects in general, and then it focuses on the game type objects. Their advantages and disadvantages are briefly summarized. The main aim of the practical part is to create an own learning game focusing on "algorithms" and its testing in the classroom. At the conclusion of the work, the test results are evaluated in terms of subject matter contained and in terms of pupils' interest
The use of computer games as learning objects is currently being used as an alternative way to addre...
In order to introduce the environment of the University of Gävle to the new students, an efficient w...
This paper presents a reflection on the development of learning objects in arts by the usage of comp...
SUMMARY: In the beginning the thesis deals with the digital learning objects in general, and then it...
The paper contributes to solving the issue of digital games in education. It explains concepts such ...
In this thesis I will present the format of play, computer game and for us the most relevant format,...
Nowadays, social media, ICT, mobile technologies and applications are increasingly used as tools for...
Nowadays, social media, ICT, mobile technologies and applications are increasingly used as tools for...
The diploma thesis deals with the development of algorithmic thinking among the lower-secondary stud...
The thesis is devoted to the question of whether we can look for parallels between computer games, w...
The paper presents a theoretical overview of digital game-based learning operationalization strategi...
The diploma thesis is devoted to educational computer games and their use in the classroom. We want ...
Straipsnyje analizuojamos skaitmeninių žaidimų taikymo galimybės siekiant kokybiškai įgyvendi...
This diploma thesis focuses on a didactic game and its usage within an educational process. The subj...
(in english): Bachelor thesis is dealing with usage of digital educational games from student's poin...
The use of computer games as learning objects is currently being used as an alternative way to addre...
In order to introduce the environment of the University of Gävle to the new students, an efficient w...
This paper presents a reflection on the development of learning objects in arts by the usage of comp...
SUMMARY: In the beginning the thesis deals with the digital learning objects in general, and then it...
The paper contributes to solving the issue of digital games in education. It explains concepts such ...
In this thesis I will present the format of play, computer game and for us the most relevant format,...
Nowadays, social media, ICT, mobile technologies and applications are increasingly used as tools for...
Nowadays, social media, ICT, mobile technologies and applications are increasingly used as tools for...
The diploma thesis deals with the development of algorithmic thinking among the lower-secondary stud...
The thesis is devoted to the question of whether we can look for parallels between computer games, w...
The paper presents a theoretical overview of digital game-based learning operationalization strategi...
The diploma thesis is devoted to educational computer games and their use in the classroom. We want ...
Straipsnyje analizuojamos skaitmeninių žaidimų taikymo galimybės siekiant kokybiškai įgyvendi...
This diploma thesis focuses on a didactic game and its usage within an educational process. The subj...
(in english): Bachelor thesis is dealing with usage of digital educational games from student's poin...
The use of computer games as learning objects is currently being used as an alternative way to addre...
In order to introduce the environment of the University of Gävle to the new students, an efficient w...
This paper presents a reflection on the development of learning objects in arts by the usage of comp...