In this thesis, a model based on the continuous-time Markov process is built and implemented and later applied on an one chosen collective game. An extensive analysis of available data is carried out to build a regression model to estimate parameters of the game model. An usableness of the game model is shown by a simulation process. Pros and cons are evaluated in a comparison analysis against the application of the discrete-time Markov chains, how it was described in my bachelor thesis [Roman Zákutný (2007)]. In conclusion are discussed possible extensions for other collective games
The paper is concerned with applicational aspects of discrete random systems. Such systems appear in...
The goal of this bachelor's thesis is to analyse a game of three players, as a multiva- riate random...
Markov chains1 and Markov decision processes (MDPs) are special cases of stochastic games. Markov ch...
In this thesis, a model based on the continuous-time Markov process is built and implemented and lat...
Title: Artificial intelligence for real-time strategic games Author: Ondřej Sýkora Department: Depar...
The diploma thesis describes design and creation of agent-based model of cooperative games and its s...
Markovske verige so matematični model za naključno prehajanje med različnimi možnimi stanji z vnapre...
Naraščujoče računske zmogljivosti in avtomatsko zbiranje čedalje bogatejših podatkov o poteku športn...
This paper formulates some notions and results about discrete-time Markov chains in terms of game-th...
In this paper I will first describe the theoretical background of a certain kind of random process, ...
The study of strategic interaction among a society of agents is often handled using the machinery of...
This thesis deals with the application of Markov chains in the tennis field and their subsequent adj...
The paper is concerned with the discrete stochastic mathematical models and computer systems. The ai...
One of the most popular individual choice models is the multinomial logit model (MLM). The basic hyp...
The paper proposes an approach to simulation of a sport game, consisting of a discrete set of separa...
The paper is concerned with applicational aspects of discrete random systems. Such systems appear in...
The goal of this bachelor's thesis is to analyse a game of three players, as a multiva- riate random...
Markov chains1 and Markov decision processes (MDPs) are special cases of stochastic games. Markov ch...
In this thesis, a model based on the continuous-time Markov process is built and implemented and lat...
Title: Artificial intelligence for real-time strategic games Author: Ondřej Sýkora Department: Depar...
The diploma thesis describes design and creation of agent-based model of cooperative games and its s...
Markovske verige so matematični model za naključno prehajanje med različnimi možnimi stanji z vnapre...
Naraščujoče računske zmogljivosti in avtomatsko zbiranje čedalje bogatejših podatkov o poteku športn...
This paper formulates some notions and results about discrete-time Markov chains in terms of game-th...
In this paper I will first describe the theoretical background of a certain kind of random process, ...
The study of strategic interaction among a society of agents is often handled using the machinery of...
This thesis deals with the application of Markov chains in the tennis field and their subsequent adj...
The paper is concerned with the discrete stochastic mathematical models and computer systems. The ai...
One of the most popular individual choice models is the multinomial logit model (MLM). The basic hyp...
The paper proposes an approach to simulation of a sport game, consisting of a discrete set of separa...
The paper is concerned with applicational aspects of discrete random systems. Such systems appear in...
The goal of this bachelor's thesis is to analyse a game of three players, as a multiva- riate random...
Markov chains1 and Markov decision processes (MDPs) are special cases of stochastic games. Markov ch...