The subject matter of the submitted thesis is a study of the board game Scrabble and its transfer to electronic form. The object of this thesis is to present possible and used approaches in implementation of Scrabble systems and to present and evaluate data structures and algorithms used in those systems. The implementation of the chosen approaches is a part of this thesis. After the brief introduction into the rules of Scrabble and initiatory problem's analyse there are presented data structures used for dictionary storage, move generating algorithms and possible approaches in game strategies. The practical part of this thesis deals with chosen approaches and reasons why they were chosen. At the end of this thesis there is a summary of pos...
This diploma thesis focuses on a didactic game and its usage within an educational process. The subj...
Arimaa is a board game with simple rules. It is simple for human but at the same time difficult for ...
The diploma thesis deals with the topic of board games. It is divided into three parts, the theoreti...
The subject matter of the submitted thesis is a study of the board game Scrabble and its transfer to...
The bachelor thesis aims to create a program for the analysis of moves in Scrabble. The language dic...
The bachelor thesis aims to create a program for the analysis of moves in Scrabble. The language dic...
This thesis deals with the image processing, object detection and recognition and OCR (Optical Chara...
The main purpose of my bachelor's thesis was to create the chess computer game software with graphic...
This thesis addresses the issue of development and production of card and board games. The introduct...
Šis dokuments ir Latvijas Universitātes Datorikas fakultātes pirmā līmeņa profesionālās augstākās iz...
The Bachelor's diploma thesis covers with a graphical interface for board games. The main goal was t...
The goal of this thesis was to create a chess program able to play various chess variations with var...
This thesis describes process of creating chess program allowing human play against computer. First ...
This thesis focuses on describing required components in the process of creation of modern chess app...
This diploma thesis deals with development potential of board games. The first part of the thesis de...
This diploma thesis focuses on a didactic game and its usage within an educational process. The subj...
Arimaa is a board game with simple rules. It is simple for human but at the same time difficult for ...
The diploma thesis deals with the topic of board games. It is divided into three parts, the theoreti...
The subject matter of the submitted thesis is a study of the board game Scrabble and its transfer to...
The bachelor thesis aims to create a program for the analysis of moves in Scrabble. The language dic...
The bachelor thesis aims to create a program for the analysis of moves in Scrabble. The language dic...
This thesis deals with the image processing, object detection and recognition and OCR (Optical Chara...
The main purpose of my bachelor's thesis was to create the chess computer game software with graphic...
This thesis addresses the issue of development and production of card and board games. The introduct...
Šis dokuments ir Latvijas Universitātes Datorikas fakultātes pirmā līmeņa profesionālās augstākās iz...
The Bachelor's diploma thesis covers with a graphical interface for board games. The main goal was t...
The goal of this thesis was to create a chess program able to play various chess variations with var...
This thesis describes process of creating chess program allowing human play against computer. First ...
This thesis focuses on describing required components in the process of creation of modern chess app...
This diploma thesis deals with development potential of board games. The first part of the thesis de...
This diploma thesis focuses on a didactic game and its usage within an educational process. The subj...
Arimaa is a board game with simple rules. It is simple for human but at the same time difficult for ...
The diploma thesis deals with the topic of board games. It is divided into three parts, the theoreti...