The thesis proposes an extensive new system for virtual world hosting and management. The system is designed to o er real-time 3D graphical representation of the virtual world, to communicate and exchange data over a public network, to allow for automatic distribution of major changes in the virtual world to client installations, to allow clients to fully de ne the contents of the world and also to create new worlds directly via the client software interface, and to contain active elements programmable by the means of a programming language of sufficient flexibility. A reference implementation of the proposed system is included. The key aspects of the proposed system is that it should be universal, easily extensible and open for other poten...
This work aims the creation of virtual worlds by working teams with resource to advanced interaction...
We propose a software toolkit for developing complex web-based user interfaces, incorporating such t...
This book describes the software for creating networked, 3D multi-user virtual environments that all...
We propose an architecture for virtual environments that is aimed at the construction of a global, c...
Disrtibuted virtual Worlds allow users to interact in realtime while actually beeing on physically d...
This paper provides a brief description of the work we have done on the V-Worlds project, a system t...
[[abstract]]Real-time interactivity is provided across a shared multiple-participant three-dimension...
This thesis concerns the issues involved in the development of virtual environments (VEs). VEs are m...
One of the visions often associated with the Virtual Reality Modeling Language (VRML) is that of a g...
This paper describes a system for authoring and executing shared virtual worlds within existing VRML...
The main goal of this paper is to propose a global architecture and a set of protocols to realize a ...
Multi-user environments, using 3D graphics, more and more find their way into areas like e-business,...
In this paper we present the DIVE system (Distributed Interactive Virtual Environment), an architect...
One of the main issues in the research on Multi-user Distributed Virtual Reality Systems is the vir...
Multi-user environments, using 3D graphics, more and more find their way into areas like e-business,...
This work aims the creation of virtual worlds by working teams with resource to advanced interaction...
We propose a software toolkit for developing complex web-based user interfaces, incorporating such t...
This book describes the software for creating networked, 3D multi-user virtual environments that all...
We propose an architecture for virtual environments that is aimed at the construction of a global, c...
Disrtibuted virtual Worlds allow users to interact in realtime while actually beeing on physically d...
This paper provides a brief description of the work we have done on the V-Worlds project, a system t...
[[abstract]]Real-time interactivity is provided across a shared multiple-participant three-dimension...
This thesis concerns the issues involved in the development of virtual environments (VEs). VEs are m...
One of the visions often associated with the Virtual Reality Modeling Language (VRML) is that of a g...
This paper describes a system for authoring and executing shared virtual worlds within existing VRML...
The main goal of this paper is to propose a global architecture and a set of protocols to realize a ...
Multi-user environments, using 3D graphics, more and more find their way into areas like e-business,...
In this paper we present the DIVE system (Distributed Interactive Virtual Environment), an architect...
One of the main issues in the research on Multi-user Distributed Virtual Reality Systems is the vir...
Multi-user environments, using 3D graphics, more and more find their way into areas like e-business,...
This work aims the creation of virtual worlds by working teams with resource to advanced interaction...
We propose a software toolkit for developing complex web-based user interfaces, incorporating such t...
This book describes the software for creating networked, 3D multi-user virtual environments that all...