Writing and optimizing programs for high performance on systems with GPUs remains a challenging task even for expert programmers. One promising optimization technique is to evaluate parts of the program upfront on the CPU and embed the computed results in the GPU code allowing for more aggressive compiler optimizations. This technique is known as multi-stage programming and has proven to allow for significant performance benefits. Unfortunately, to achieve such optimizations in current GPU programming models like OpenCL, programmers are forced to manipulate the GPU source code as plain strings, which is error-prone and type-unsafe. In this paper we describe PACXX - a GPU programming approach using modern C++ standards, with the ...
GPU-accelerated computing drives current scientific research. Writing fast numeric algorithms for GP...
Original article can be found at : http://portal.acm.org/ Copyright ACM [Full text of this article i...
The rapid development in computing technology has paved the way for directive-based programming mode...
Writing and optimizing programs for high performance on systems with GPUs remains a challenging ...
Accelerator devices like the General Purpose Graphics Computing Units (GPGPUs) play an important rol...
In this paper, we advocate a composable approach to programming systems with Graphics Processing Uni...
Graphics Processing Units (GPU) have been widely adopted to accelerate the execution of HPC workload...
Parallel accelerators such as GPUs are notoriously hard to program; exploiting their full pe...
A decade after the beginning of the many-core era, multi-core CPU and GPU architectures are everywhe...
AbstractHigh-level C++ proxies for the convenient manipulation of subvectors and submatrices on Open...
The relentless demands for improvements in the compute throughput, and energy efficiency have driven...
Since the beginning of the 2000s, the raw performance of processors stopped its exponential increase...
Computers have become increasingly complex with the emergence of heterogeneous hardware combining mu...
Graphics Processing Units (GPUs) are now commonplace in computing systems and are the most successf...
General-purpose GPU-based systems are highly attractive, as they give potentially massive performanc...
GPU-accelerated computing drives current scientific research. Writing fast numeric algorithms for GP...
Original article can be found at : http://portal.acm.org/ Copyright ACM [Full text of this article i...
The rapid development in computing technology has paved the way for directive-based programming mode...
Writing and optimizing programs for high performance on systems with GPUs remains a challenging ...
Accelerator devices like the General Purpose Graphics Computing Units (GPGPUs) play an important rol...
In this paper, we advocate a composable approach to programming systems with Graphics Processing Uni...
Graphics Processing Units (GPU) have been widely adopted to accelerate the execution of HPC workload...
Parallel accelerators such as GPUs are notoriously hard to program; exploiting their full pe...
A decade after the beginning of the many-core era, multi-core CPU and GPU architectures are everywhe...
AbstractHigh-level C++ proxies for the convenient manipulation of subvectors and submatrices on Open...
The relentless demands for improvements in the compute throughput, and energy efficiency have driven...
Since the beginning of the 2000s, the raw performance of processors stopped its exponential increase...
Computers have become increasingly complex with the emergence of heterogeneous hardware combining mu...
Graphics Processing Units (GPUs) are now commonplace in computing systems and are the most successf...
General-purpose GPU-based systems are highly attractive, as they give potentially massive performanc...
GPU-accelerated computing drives current scientific research. Writing fast numeric algorithms for GP...
Original article can be found at : http://portal.acm.org/ Copyright ACM [Full text of this article i...
The rapid development in computing technology has paved the way for directive-based programming mode...