Sound fields can be encoded with a fixed number of signals, using microphones or panning functions. The sound field may later be reproduced approximately by decoding the signals to a loudspeaker array. The Stereo and Ambisonic systems provide examples. A framework is presented for addressing general questions about such encodings. The first problem considered is the conversion between encodings. The solution is applied to the decoding of scene encodings to a loudspeaker array. This is generalised to the decoding of {\em sub-scenes} where the resolution is focused in an angular window. Within an object based audio framework such sub-scenes are useful for representing complex objects without using all the channels required for a full scene. T...
Digital compression of audio signals is one of the technological fields that has always been tightly...
Rendering spatial sound scenes via audio objects has become popular in recent years, since it can pr...
Rendering spatial sound scenes via audio objects has become popular in recent years, since it can pr...
A common approach for sound field reproduction is to encode the spatial audio scene with a fixed set...
Spatial sound reproduction on a multi-channel loudspeaker setup indicate a consistent trend in today...
Provided are an audio encoding method and apparatus and an audio decoding method and apparatus in wh...
Experimental data and analysis used in IEEE TASLP paper: Menzies-Gow, D., & Fazi, F. (2017). De...
This paper describes a system for encoding and communicating navigable speech soundfields for applic...
This paper presents a new coding architecture for the compression of navigable speech soundfield zon...
This paper presents a novel solution to multichannel spatial audio coding: spatial squeezing surroun...
One of the most remarkable innovations in low bitrate audio coding during the recent years was the a...
This paper presents a novel solution to multichannel spatial audio coding: Spatial Squeezing Surroun...
Digital compression of audio signals is one of the technological fields that has always been tightly...
Rendering spatial sound scenes via audio objects has become popular in recent years, since it can pr...
Digital compression of audio signals is one of the technological fields that has always been tightly...
Digital compression of audio signals is one of the technological fields that has always been tightly...
Rendering spatial sound scenes via audio objects has become popular in recent years, since it can pr...
Rendering spatial sound scenes via audio objects has become popular in recent years, since it can pr...
A common approach for sound field reproduction is to encode the spatial audio scene with a fixed set...
Spatial sound reproduction on a multi-channel loudspeaker setup indicate a consistent trend in today...
Provided are an audio encoding method and apparatus and an audio decoding method and apparatus in wh...
Experimental data and analysis used in IEEE TASLP paper: Menzies-Gow, D., & Fazi, F. (2017). De...
This paper describes a system for encoding and communicating navigable speech soundfields for applic...
This paper presents a new coding architecture for the compression of navigable speech soundfield zon...
This paper presents a novel solution to multichannel spatial audio coding: spatial squeezing surroun...
One of the most remarkable innovations in low bitrate audio coding during the recent years was the a...
This paper presents a novel solution to multichannel spatial audio coding: Spatial Squeezing Surroun...
Digital compression of audio signals is one of the technological fields that has always been tightly...
Rendering spatial sound scenes via audio objects has become popular in recent years, since it can pr...
Digital compression of audio signals is one of the technological fields that has always been tightly...
Digital compression of audio signals is one of the technological fields that has always been tightly...
Rendering spatial sound scenes via audio objects has become popular in recent years, since it can pr...
Rendering spatial sound scenes via audio objects has become popular in recent years, since it can pr...