Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Architecture, 1988.Includes bibliographical references (v. 2, leaves 370-377).by Idit Ron Harel.Ph.D
Bibliography: pages 284-301.Chapter 1. Introduction -- Chapter 2. Fractions as mathematical objects ...
The thinking processes of students of Logo were examined to identify programming problems and possib...
This study was set up to assess the contribution that a computer modelling approach using the langu...
In this thesis I assess and describe a four-month long experiment called the Instructional Software ...
The artifacts (instructional games) created by a class of fourth-grade students engaged in designing...
Logo is more than a programming language. It is a learning environment where children explore mathem...
In the world of educational computing, programming is a major activ-ity, occupying several million p...
This paper presents research on a theoretical approach to Logo as a programming language that create...
Available from British Library Document Supply Centre- DSC:DXN056311 / BLDSC - British Library Docum...
The purpose of this study was to determine if elementary school children who have been trained in th...
The representation of part-whole relations that are embodied in fractional numbers continues to be a...
This paper examines some empirical issues regarding development of problem-solving by children. The ...
This study developed representations of the LOGO programming process which provide the basis for str...
The main theoretical points made by Seymour Papert about Logo programming are presented. The article...
Fractional relationships are difficult for students to understand. Perhaps this is because there are...
Bibliography: pages 284-301.Chapter 1. Introduction -- Chapter 2. Fractions as mathematical objects ...
The thinking processes of students of Logo were examined to identify programming problems and possib...
This study was set up to assess the contribution that a computer modelling approach using the langu...
In this thesis I assess and describe a four-month long experiment called the Instructional Software ...
The artifacts (instructional games) created by a class of fourth-grade students engaged in designing...
Logo is more than a programming language. It is a learning environment where children explore mathem...
In the world of educational computing, programming is a major activ-ity, occupying several million p...
This paper presents research on a theoretical approach to Logo as a programming language that create...
Available from British Library Document Supply Centre- DSC:DXN056311 / BLDSC - British Library Docum...
The purpose of this study was to determine if elementary school children who have been trained in th...
The representation of part-whole relations that are embodied in fractional numbers continues to be a...
This paper examines some empirical issues regarding development of problem-solving by children. The ...
This study developed representations of the LOGO programming process which provide the basis for str...
The main theoretical points made by Seymour Papert about Logo programming are presented. The article...
Fractional relationships are difficult for students to understand. Perhaps this is because there are...
Bibliography: pages 284-301.Chapter 1. Introduction -- Chapter 2. Fractions as mathematical objects ...
The thinking processes of students of Logo were examined to identify programming problems and possib...
This study was set up to assess the contribution that a computer modelling approach using the langu...