Character animation is a vital component of contemporary computer games, animated feature films and virtual reality applications. The problem of creating appealing character animation can best be described by the title of the animation bible: “The Illusion of Life”. The focus is not on completing a given motion task, but more importantly on how this motion task is performed by the character. This does not necessarily require realistic behavior, but behavior that is believable. This of course includes the skin deformations when the character is moving. In this paper, we focus on the existing research in the area of skin deformation, ranging from skeleton-based deformation and volume preserving techniques to physically based skinning methods....
International audienceThis paper presents a novel method for deforming the skin of 3D characters in ...
The realism of character animation is associated with a number of tasks ranging from modelling, skin...
Physics-based skin deformation methods can greatly improve the realism of character animation, but ...
Character animation is a vital component of contemporary computer games, animated feature films and ...
Character animation is a vital component of contemporary computer games, animated feature films and ...
Skinning is an indispensable component of the content creation pipeline for character animation in t...
Skinning is an indispensable component of the content creation pipeline for character animation in t...
This thesis describes the results of our research into realistic skin and model deformation methods ...
Animated characters play an important role in the field of computer animation, simulation and games....
Figure 1: Real-time character animation driven by a kinematic skeleton, including secondary motions ...
In the area of character animation, skin surface modelling, rigging and skin deforamtion are three e...
© ACM, 2017. This is the author's version of the work. It is posted here by permission of ACM for yo...
A widely used method for character animation involves embedding a simple skeleton with a character m...
Character animation is the task of moving a complex, artificial character in a life-like manner. A w...
International audienceThis paper proposes a simple and efficient technique to enhance classical anim...
International audienceThis paper presents a novel method for deforming the skin of 3D characters in ...
The realism of character animation is associated with a number of tasks ranging from modelling, skin...
Physics-based skin deformation methods can greatly improve the realism of character animation, but ...
Character animation is a vital component of contemporary computer games, animated feature films and ...
Character animation is a vital component of contemporary computer games, animated feature films and ...
Skinning is an indispensable component of the content creation pipeline for character animation in t...
Skinning is an indispensable component of the content creation pipeline for character animation in t...
This thesis describes the results of our research into realistic skin and model deformation methods ...
Animated characters play an important role in the field of computer animation, simulation and games....
Figure 1: Real-time character animation driven by a kinematic skeleton, including secondary motions ...
In the area of character animation, skin surface modelling, rigging and skin deforamtion are three e...
© ACM, 2017. This is the author's version of the work. It is posted here by permission of ACM for yo...
A widely used method for character animation involves embedding a simple skeleton with a character m...
Character animation is the task of moving a complex, artificial character in a life-like manner. A w...
International audienceThis paper proposes a simple and efficient technique to enhance classical anim...
International audienceThis paper presents a novel method for deforming the skin of 3D characters in ...
The realism of character animation is associated with a number of tasks ranging from modelling, skin...
Physics-based skin deformation methods can greatly improve the realism of character animation, but ...