In this paper we propose a new approach to the design of ubiquitous computing (ubicomp) systems. One of ubicomp's design ideals is systems that adapt so as to maintain contextual fit. However, the contexts and uses of ubicomp systems are varied and changing, which makes achieving this ideal challenging---especially when using traditional design approaches grounded in static definitions of types or classes, i.e. in static computational structures. Here we outline an alternative approach to system design, a 'vision' for ubiquitous computing, which relies on dynamically coupling together several complementary representations of class. One of these is a population of instances, each of which may differ in its structure, context and use. We offe...
In this paper, we present a preliminary taxonomy for designing and evaluating intelligent systems fr...
In this paper, the accepted submissions published on Handheld and Ubiquitous Computing (HUC) and Ubi...
Design patterns are a format for capturing and sharing design knowledge. In this paper, we look at a...
In this paper we propose a new approach to the design of ubiquitous computing (ubicomp) systems. One...
The idea of Ubiquitous Computing was first formalized and described by Mark Weiser in the early 90's...
The idea of Ubiquitous Computing was first formalized and described by Mark Weiser in the early 90's...
Ubiquitous computing applications that make use of Cloud services need to be designed in a way that ...
Ubiquitous computing (ubicomp) is a compelling vision for how people will interact with multiple com...
In this paper we present our approach for informing the design of ubiquitous computing by using patt...
. The proliferation ofcomputing into the physical world promises more than the ubiquitous availabili...
The forecast advent of ubiquitous computing promises to bring about a radical shift in our way of in...
The ubiquitous computing (UbiComp) is considered as an extension of the computational capabilities o...
This paper demonstrates that in order to design successful ubiquitous computing, designers must cons...
Ubiquitous computing (ubicomp) involves systems that attempt to fit in with users’ context and inter...
This paper explores ubicomp as a configuration that comprises three key figures: ubiquitous computin...
In this paper, we present a preliminary taxonomy for designing and evaluating intelligent systems fr...
In this paper, the accepted submissions published on Handheld and Ubiquitous Computing (HUC) and Ubi...
Design patterns are a format for capturing and sharing design knowledge. In this paper, we look at a...
In this paper we propose a new approach to the design of ubiquitous computing (ubicomp) systems. One...
The idea of Ubiquitous Computing was first formalized and described by Mark Weiser in the early 90's...
The idea of Ubiquitous Computing was first formalized and described by Mark Weiser in the early 90's...
Ubiquitous computing applications that make use of Cloud services need to be designed in a way that ...
Ubiquitous computing (ubicomp) is a compelling vision for how people will interact with multiple com...
In this paper we present our approach for informing the design of ubiquitous computing by using patt...
. The proliferation ofcomputing into the physical world promises more than the ubiquitous availabili...
The forecast advent of ubiquitous computing promises to bring about a radical shift in our way of in...
The ubiquitous computing (UbiComp) is considered as an extension of the computational capabilities o...
This paper demonstrates that in order to design successful ubiquitous computing, designers must cons...
Ubiquitous computing (ubicomp) involves systems that attempt to fit in with users’ context and inter...
This paper explores ubicomp as a configuration that comprises three key figures: ubiquitous computin...
In this paper, we present a preliminary taxonomy for designing and evaluating intelligent systems fr...
In this paper, the accepted submissions published on Handheld and Ubiquitous Computing (HUC) and Ubi...
Design patterns are a format for capturing and sharing design knowledge. In this paper, we look at a...