Watching digital content together and commenting on it is becoming a social habit between friends and family members living apart. It is also becoming an important value-added activity for business video conferencing. In both cases, the video sharing experience can easily be spoiled if synchronization problems arise, since the context of the conversation will not be consistent across locations. In the past, research has treated the distributed synchronization problem as a technical one, mainly focusing on timestamps, frame accuracy, and protocol-dependent control messages. That approach is based on a content agnostic approach which we feel does not adequately address the higher-level constraints of individual conversations. In this paper...
Without user interactions, multimedia presentations are just fancy slide shows with sound and video ...
The advent of social networking applications, media streaming technologies, and synchronous communic...
Traditionally, the media consumption model has been a passive and isolated activity. However, the ...
Current societal changes are transforming the way people retrieve, annotate, and share media. While ...
Current societal changes are transforming the way people retrieve, annotate, and share media. While ...
Synchronization between locations is an important factor for enabling remote shared experiences. Sti...
Synchronous shared experience has been studied in recent past in perspective of stream-based media. ...
[EN] Currently, the media consumption paradigm is changing from a single end user to a group shared...
[EN] Currently, the media consumption paradigm is changing from a single end user to a group shared...
Synchronization between locations is an important factor for enabling remote shared experiences. Sti...
Synchronization between locations is an important factor for enabling remote shared experiences. Sti...
Synchronization between locations is an important factor for enabling remote shared experiences. Sti...
Traditionally, the media consumption model has been a passive and isolated activity. However, the ad...
This paper discusses results from research related to the use of television as a device that support...
This paper discusses results from research related to the use of television as a device that support...
Without user interactions, multimedia presentations are just fancy slide shows with sound and video ...
The advent of social networking applications, media streaming technologies, and synchronous communic...
Traditionally, the media consumption model has been a passive and isolated activity. However, the ...
Current societal changes are transforming the way people retrieve, annotate, and share media. While ...
Current societal changes are transforming the way people retrieve, annotate, and share media. While ...
Synchronization between locations is an important factor for enabling remote shared experiences. Sti...
Synchronous shared experience has been studied in recent past in perspective of stream-based media. ...
[EN] Currently, the media consumption paradigm is changing from a single end user to a group shared...
[EN] Currently, the media consumption paradigm is changing from a single end user to a group shared...
Synchronization between locations is an important factor for enabling remote shared experiences. Sti...
Synchronization between locations is an important factor for enabling remote shared experiences. Sti...
Synchronization between locations is an important factor for enabling remote shared experiences. Sti...
Traditionally, the media consumption model has been a passive and isolated activity. However, the ad...
This paper discusses results from research related to the use of television as a device that support...
This paper discusses results from research related to the use of television as a device that support...
Without user interactions, multimedia presentations are just fancy slide shows with sound and video ...
The advent of social networking applications, media streaming technologies, and synchronous communic...
Traditionally, the media consumption model has been a passive and isolated activity. However, the ...