textabstractThe first sophisticated wargames (military board games) were developed between 1770 and 1830 and are models of military conflict. Designers of these early games experimented fruitfully with different concepts that were formulated in interaction with the external dynamics of the military systems that they tried to represent and the internal dynamics of the design process itself. The designers of early wargames were confronted with a problem that affects all models: the trade-off between realism and simplicity, which in the case of wargames amounts to the trade-off between realism and playability. I try to show how different game concepts were developed as an answer to this problem, and how these seemingly arcane concepts form a r...
Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Political Science, 2005.Pages 73 and ...
This thesis investigates how different wargames relate to notions of war, masculinity and history. I...
This thesis investigates how different wargames relate to notions of war, masculinity and history. I...
The first sophisticated wargames (military board games) were developed between 1770 and 1830 and are...
Kriegspiel was a serious game played on three identical boards representing an actual territory. Two...
This book is structured around one ambition: to restore wargaming to its true meaning and turn it in...
Kriegspiel was a serious game played on three identical boards representing an actual territory. Two...
The Prussian Kriegsspiel was the very first professional wargame and was originally introduced in th...
Wargaming as a recurrent tool in military training, planning and analysis has been used on several o...
Wargaming as a recurrent tool in military training, planning and analysis has been used on several o...
none2Kriegspiel was a serious game played on three identical boards representing an actual territory...
This project is on wargames, a type of board and digital game concerned with the practice of war, le...
Prussian general von Reiswitz created Kriegsspiel in 1812 for his officers. It was a training tool w...
This project is on wargames, a type of board and digital game concerned with the practice of war, le...
As we now know it, war gaming started in Germany about 165 years ago, where the term Kreigspiel was ...
Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Political Science, 2005.Pages 73 and ...
This thesis investigates how different wargames relate to notions of war, masculinity and history. I...
This thesis investigates how different wargames relate to notions of war, masculinity and history. I...
The first sophisticated wargames (military board games) were developed between 1770 and 1830 and are...
Kriegspiel was a serious game played on three identical boards representing an actual territory. Two...
This book is structured around one ambition: to restore wargaming to its true meaning and turn it in...
Kriegspiel was a serious game played on three identical boards representing an actual territory. Two...
The Prussian Kriegsspiel was the very first professional wargame and was originally introduced in th...
Wargaming as a recurrent tool in military training, planning and analysis has been used on several o...
Wargaming as a recurrent tool in military training, planning and analysis has been used on several o...
none2Kriegspiel was a serious game played on three identical boards representing an actual territory...
This project is on wargames, a type of board and digital game concerned with the practice of war, le...
Prussian general von Reiswitz created Kriegsspiel in 1812 for his officers. It was a training tool w...
This project is on wargames, a type of board and digital game concerned with the practice of war, le...
As we now know it, war gaming started in Germany about 165 years ago, where the term Kreigspiel was ...
Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Political Science, 2005.Pages 73 and ...
This thesis investigates how different wargames relate to notions of war, masculinity and history. I...
This thesis investigates how different wargames relate to notions of war, masculinity and history. I...