Getting students to read, digest and practice material is difficult in any discipline, but even more so for math, since many students have to cope with motivational problems and feelings of inadequacy, often due to prior unsuccesful training and teaching methods. In this paper we look at the opportunities offered by computer graphics, visual programming and game design as an alternative for traditional methods of teaching mathemathics. In particular, games may be deployed both as intruments to drill concepts and skills, but in addition as a way to identify challenges and possible strategies for solving problems in the mathematical domain. Our, perhaps somewhat optimistic, message is that, when coupled to instruction of visual programming, web ...
Mathematics is a boring and difficult subject for many learners. The situation challenges mathematic...
Curs 2015-2016From the ancient Egypt to our days games evolved continuously. Several innovations in ...
The Engaging Math Games Project (EMG) hopes to establish a basis for the design of educational softw...
It is sometimes unquantifiable how hard it is for most people to deal with game addiction. Several a...
Mathematics is an important subject that is pervasive across many disciplines. It is also a subject ...
This research explores how mathematics pedagogy can be improved by looking at how children are engag...
Abstract: Since the insurgence of computer games in the 1980s, it created an unstoppable wave that i...
There is growing interest in the employment of serious video games in science education, but there a...
Twenty-four high-performing fifth grade students (aged 10 - 11 years) participated in a year-long st...
Information technologies are an integral part of a contemporary society which bases its progress on ...
Games are enjoyable, and research shows that learning to play games can boost learning. Many games u...
Mathematics is an area of study that particularly lacks student enthusiasm. Nevertheless, with the h...
© 2020, Association for Educational Communications and Technology. Although educational games have b...
The aim of this literature study is to critically examine if and how digital games can promote stude...
Zbornik radova sa četvrtog međunarodnog naučnog skupa održanog 2-3. novembra 2017. godine na Fakulte...
Mathematics is a boring and difficult subject for many learners. The situation challenges mathematic...
Curs 2015-2016From the ancient Egypt to our days games evolved continuously. Several innovations in ...
The Engaging Math Games Project (EMG) hopes to establish a basis for the design of educational softw...
It is sometimes unquantifiable how hard it is for most people to deal with game addiction. Several a...
Mathematics is an important subject that is pervasive across many disciplines. It is also a subject ...
This research explores how mathematics pedagogy can be improved by looking at how children are engag...
Abstract: Since the insurgence of computer games in the 1980s, it created an unstoppable wave that i...
There is growing interest in the employment of serious video games in science education, but there a...
Twenty-four high-performing fifth grade students (aged 10 - 11 years) participated in a year-long st...
Information technologies are an integral part of a contemporary society which bases its progress on ...
Games are enjoyable, and research shows that learning to play games can boost learning. Many games u...
Mathematics is an area of study that particularly lacks student enthusiasm. Nevertheless, with the h...
© 2020, Association for Educational Communications and Technology. Although educational games have b...
The aim of this literature study is to critically examine if and how digital games can promote stude...
Zbornik radova sa četvrtog međunarodnog naučnog skupa održanog 2-3. novembra 2017. godine na Fakulte...
Mathematics is a boring and difficult subject for many learners. The situation challenges mathematic...
Curs 2015-2016From the ancient Egypt to our days games evolved continuously. Several innovations in ...
The Engaging Math Games Project (EMG) hopes to establish a basis for the design of educational softw...