We establish a framework to design triangular and circular polygonal meshes by using face-based compatible Möbius transformations. Embracing the viewpoint of surfaces from circles, we characterize discrete conformality for such meshes, in which the invariants are circles, cross-ratios, and mutual intersection angles. Such transformations are important in practice for editing meshes without distortions or loss of details. In addition, they are of substantial theoretical interest in discrete differential geometry. Our framework allows for handle-based deformations, and interpolation between given meshes with controlled conformal error
We investigate discrete spin transformations, a geometric framework to manipulate surface meshes by ...
3D surface classification is a fundamental problem in computer vision and computational geometry. Su...
This paper exposes a very geometrical yet directly computational way of working with conformal motio...
Figure 1: A panorama of the capabilities of our framework. Deformation of a circular mesh (left). Me...
We present a new algorithm for conformal mesh parameterization. It is based on a precise notion of d...
We present a new algorithm for conformal mesh parameterization. It is based on a precise notion of d...
We introduce a new method for computing conformal transformations of triangle meshes in ℝ^3. Conform...
We introduce a novel method for the construction of discrete conformal mappings from surface meshes ...
We introduce a new method for computing conformal transformations of triangle meshes in R^3. Conform...
This paper describes an approach of representing 3D shape by using a set of invariant spherical harm...
We discuss several extensions and applications of the theory of discretely conformally equivalent tr...
We present a novel framework for creating Möbius-invariant subdivision operators with a simple conve...
We present a novel framework for creating Möbius-invariant subdivision operators with a simple conve...
This paper presents two algorithms, based on conformal geometry, for the multi-scale representations...
We introduce a novel method for the construction of discrete conformal mappings from (regions of) em...
We investigate discrete spin transformations, a geometric framework to manipulate surface meshes by ...
3D surface classification is a fundamental problem in computer vision and computational geometry. Su...
This paper exposes a very geometrical yet directly computational way of working with conformal motio...
Figure 1: A panorama of the capabilities of our framework. Deformation of a circular mesh (left). Me...
We present a new algorithm for conformal mesh parameterization. It is based on a precise notion of d...
We present a new algorithm for conformal mesh parameterization. It is based on a precise notion of d...
We introduce a new method for computing conformal transformations of triangle meshes in ℝ^3. Conform...
We introduce a novel method for the construction of discrete conformal mappings from surface meshes ...
We introduce a new method for computing conformal transformations of triangle meshes in R^3. Conform...
This paper describes an approach of representing 3D shape by using a set of invariant spherical harm...
We discuss several extensions and applications of the theory of discretely conformally equivalent tr...
We present a novel framework for creating Möbius-invariant subdivision operators with a simple conve...
We present a novel framework for creating Möbius-invariant subdivision operators with a simple conve...
This paper presents two algorithms, based on conformal geometry, for the multi-scale representations...
We introduce a novel method for the construction of discrete conformal mappings from (regions of) em...
We investigate discrete spin transformations, a geometric framework to manipulate surface meshes by ...
3D surface classification is a fundamental problem in computer vision and computational geometry. Su...
This paper exposes a very geometrical yet directly computational way of working with conformal motio...