In applications such as architecture, early design sketches often mislead the target audience. Approximate human-drawn sketches are typically accepted as a better way of demonstrating fundamental design concepts. To this end we have designed an algorithm that creates lines that perceptually resemble human-drawn lines. Our algorithm works directly with input point data and physically based mathematical model of human arm movement. Further, the algorithm does not rely on a database of human drawn lines, nor does it require any input other than the end points of the lines to generate a line of arbitrary length. The algorithm will generate any number of aesthetically pleasing and natural looking lines, where each one is unique. The algorithm wa...
Abstract:- When designers begin a product design, they create their ideas and expand them. This proc...
Line art generation is a key step in computer-aided drawing. The results generated by current automa...
We describe a novel theoretical framework for modeling structured drawings which contain one or more...
In applications such as architecture, early design sketches containing accurate line drawings often ...
In applications such as architecture, early design sketches often mislead the target audience. Appro...
We propose a novel technique to extract features from a range image and use them to produce a 3D pen...
Human-computer interaction interfaces based on hand-drawing are currently being used more and more w...
In this paper, we study the segmentation of sketched engineering drawings into a set of straight a...
Over centuries, artists and illustrators have developed powerful techniques to convey shapes effecti...
Figure 1: Guided by sketching principles, we derive a plausible stroke order of an input static line...
In this paper we examine the role of visual aesthetics in how people interact with computers. Speci...
This paper describes an experiment aimed at discovering how humans perceive vanishing points depicte...
When asked to draw, many people are hesitant because they consider themselves unable to draw well. T...
Line drawings offer a way to depict 3D shape using a ``minimal'' representation. They can abstract a...
Creating hand-drawn animation is traditionally a laborious task, in which artists are highly involve...
Abstract:- When designers begin a product design, they create their ideas and expand them. This proc...
Line art generation is a key step in computer-aided drawing. The results generated by current automa...
We describe a novel theoretical framework for modeling structured drawings which contain one or more...
In applications such as architecture, early design sketches containing accurate line drawings often ...
In applications such as architecture, early design sketches often mislead the target audience. Appro...
We propose a novel technique to extract features from a range image and use them to produce a 3D pen...
Human-computer interaction interfaces based on hand-drawing are currently being used more and more w...
In this paper, we study the segmentation of sketched engineering drawings into a set of straight a...
Over centuries, artists and illustrators have developed powerful techniques to convey shapes effecti...
Figure 1: Guided by sketching principles, we derive a plausible stroke order of an input static line...
In this paper we examine the role of visual aesthetics in how people interact with computers. Speci...
This paper describes an experiment aimed at discovering how humans perceive vanishing points depicte...
When asked to draw, many people are hesitant because they consider themselves unable to draw well. T...
Line drawings offer a way to depict 3D shape using a ``minimal'' representation. They can abstract a...
Creating hand-drawn animation is traditionally a laborious task, in which artists are highly involve...
Abstract:- When designers begin a product design, they create their ideas and expand them. This proc...
Line art generation is a key step in computer-aided drawing. The results generated by current automa...
We describe a novel theoretical framework for modeling structured drawings which contain one or more...