Training balance and promoting physical activities in the elderly can contribute to fall-prevention. Due to the low adherence of conventional physical therapy, fall interventions through exergame technologies are emerging. The purpose of this review study is to synthesize the available research reported on exergame technology and interactive interventions for fall prevention in the older population. Twenty-five relevant papers retrieved from five major databases were critically reviewed and analyzed. Results showed that the most common exergaming device for fall intervention was Nintendo Wii, followed by Xbox Kinect. Even though the exergame intervention protocols and outcome measures for assessing intervention effectiveness varied, the acc...
The purpose of this study was to examine whether Interactive Video Game (IVG) training is an effecti...
The purpose of this study was to examine whether Interactive Video Game (IVG) training is an effecti...
Fall injuries are responsible for physical dysfunction, significant disability, and loss of independ...
Introduction: Of all people over 65 years 30-50% fall at least once a year. Regular physical activit...
Falls in older adults are an increasingly costly public health issue. There are many fall prevention...
Balance training using gaming systems, called exergaming, is a rising trend for reducing fall risk i...
Objective To use Nintendo's Wii Fit balance board to determine the effectiveness of exergaming train...
Falls are frequent and life-changing events for older adults worldwide. The ageing phenomenon has ar...
Introduction: Of all people over 65 years 30-50% fall at least once a year. Regular physical activit...
With the expected increase in the number of people living to an older age, fall-related injury threa...
Objective. Improving and maintaining balance is essential for the elderly population, as impaired ba...
Objective. Improving and maintaining balance is essential for the elderly population, as impaired ba...
Yocheved Laufer, Gali Dar, Einat Kodesh Physical Therapy Department, Faculty of Social Welfare and H...
Given the serious influence of frailty on older adults, and the rising concern around its consequenc...
This study was conducted to determine the relative effect of fall prevention community-based educati...
The purpose of this study was to examine whether Interactive Video Game (IVG) training is an effecti...
The purpose of this study was to examine whether Interactive Video Game (IVG) training is an effecti...
Fall injuries are responsible for physical dysfunction, significant disability, and loss of independ...
Introduction: Of all people over 65 years 30-50% fall at least once a year. Regular physical activit...
Falls in older adults are an increasingly costly public health issue. There are many fall prevention...
Balance training using gaming systems, called exergaming, is a rising trend for reducing fall risk i...
Objective To use Nintendo's Wii Fit balance board to determine the effectiveness of exergaming train...
Falls are frequent and life-changing events for older adults worldwide. The ageing phenomenon has ar...
Introduction: Of all people over 65 years 30-50% fall at least once a year. Regular physical activit...
With the expected increase in the number of people living to an older age, fall-related injury threa...
Objective. Improving and maintaining balance is essential for the elderly population, as impaired ba...
Objective. Improving and maintaining balance is essential for the elderly population, as impaired ba...
Yocheved Laufer, Gali Dar, Einat Kodesh Physical Therapy Department, Faculty of Social Welfare and H...
Given the serious influence of frailty on older adults, and the rising concern around its consequenc...
This study was conducted to determine the relative effect of fall prevention community-based educati...
The purpose of this study was to examine whether Interactive Video Game (IVG) training is an effecti...
The purpose of this study was to examine whether Interactive Video Game (IVG) training is an effecti...
Fall injuries are responsible for physical dysfunction, significant disability, and loss of independ...