Several serious games have been proposed to practice communication strategies in formal contexts. Intelligent virtual agents (IVA) can be used to show the player the effects of a conversational move. In this paper we discuss the key role of using social context for the virtual agents in these serious games. Social practices are exploited to bundle social interactions into standard packages and as a basis to model the deliberation processes of IVAs. We describe a social practice oriented IVA architecture used in the implementation of a serious game for the practicing of communication in medical interviews
This paper examines the effective deployment of conversational agents in virtual worlds from the per...
International audienceLearning games are becoming a serious contender to real-life simulations for p...
In live action role play, so-called meta-techniques are used, in which meta-information (information...
Several serious games have been proposed to practice communication strategies in formal contexts. In...
This paper describes the model of social practice as a theoretical framework to manage conversation ...
In this paper we propose the use of a shared social context to facilitate agent perception of social...
This paper describes the model of social practice as a theoretical framework to manage conversation ...
Item does not contain fulltextTraining of interpersonal communication skills is typically done using...
Training of interpersonal communication skills is typically done using role play, by practising rele...
Abstract. Daily conversation plays an important role in maintaining human relations. But although ma...
Verbal and non-verbal behaviors that we use in order to effectively communicate with other people ar...
Simulations of social situations have great potential to be applied to many of the social problems t...
Communication is a collaborative process, and as such requires the communicators to create common gr...
Learning/training is an important application domain for intelligent agents technologies supporting ...
Embodied Conversational Agents can be viewed as spoken dialogue systems with a graphical representat...
This paper examines the effective deployment of conversational agents in virtual worlds from the per...
International audienceLearning games are becoming a serious contender to real-life simulations for p...
In live action role play, so-called meta-techniques are used, in which meta-information (information...
Several serious games have been proposed to practice communication strategies in formal contexts. In...
This paper describes the model of social practice as a theoretical framework to manage conversation ...
In this paper we propose the use of a shared social context to facilitate agent perception of social...
This paper describes the model of social practice as a theoretical framework to manage conversation ...
Item does not contain fulltextTraining of interpersonal communication skills is typically done using...
Training of interpersonal communication skills is typically done using role play, by practising rele...
Abstract. Daily conversation plays an important role in maintaining human relations. But although ma...
Verbal and non-verbal behaviors that we use in order to effectively communicate with other people ar...
Simulations of social situations have great potential to be applied to many of the social problems t...
Communication is a collaborative process, and as such requires the communicators to create common gr...
Learning/training is an important application domain for intelligent agents technologies supporting ...
Embodied Conversational Agents can be viewed as spoken dialogue systems with a graphical representat...
This paper examines the effective deployment of conversational agents in virtual worlds from the per...
International audienceLearning games are becoming a serious contender to real-life simulations for p...
In live action role play, so-called meta-techniques are used, in which meta-information (information...