This study examined the co-activation of cooperation versus competition goals with regulatory focus, and tested whether the combined effects on creativity are interactive or additive. An experiment with 192 adults showed two main effects, such that participants with a cooperation goal and a promotion focus (i.e., focus on ideals) demonstrated the highest levels of originality of ideas, whereas the combination of a competition goal and a prevention focus (i.e., focus on duties) led to the lowest originality. These findings indicate that the two motivational constructs have additive effects which lead to the highest originality if a promotion focus and a cooperation goal are co-activated, whereas a prevention focus and a competition goal may ...
The study examined the effect of setting creative goals of different specificity on judged creativit...
Creativity is a complex and multidimensional phenomenon with tremendous economic importance. A cruci...
In this paper, we examined the interactive effects of two contexts — participation and intellectual ...
This study examined the co-activation of cooperation versus competition goals with regulatory focus,...
We examined how regulatory focus and intentions to compete rather than cooperate with group members ...
Most research examining creative problem solving has focused solely on the generation of a solution ...
According to Regulatory Focus Theory, two systems determine our strategies to pursue goals – the pro...
Promotion-focused states generally boost creativity because they associate with enhanced activation ...
Promotion-focused states generally boost creativity because they associate with enhanced activation ...
Further analyses of comparing the creativity scores of the experimental groups also showed inconsist...
Regulatory focus, an individual difference characteristic, has been linked to decision making, such ...
The authors examine the effects of multiple goals on three different tasks (i.e., two creativity tas...
Self-interested behavior may have positive consequences for individual group-members, but also negat...
Self-interested behavior may have positive consequences for individual group-members, but also negat...
This research examined whether situational factors have significant effects on individuals' creativi...
The study examined the effect of setting creative goals of different specificity on judged creativit...
Creativity is a complex and multidimensional phenomenon with tremendous economic importance. A cruci...
In this paper, we examined the interactive effects of two contexts — participation and intellectual ...
This study examined the co-activation of cooperation versus competition goals with regulatory focus,...
We examined how regulatory focus and intentions to compete rather than cooperate with group members ...
Most research examining creative problem solving has focused solely on the generation of a solution ...
According to Regulatory Focus Theory, two systems determine our strategies to pursue goals – the pro...
Promotion-focused states generally boost creativity because they associate with enhanced activation ...
Promotion-focused states generally boost creativity because they associate with enhanced activation ...
Further analyses of comparing the creativity scores of the experimental groups also showed inconsist...
Regulatory focus, an individual difference characteristic, has been linked to decision making, such ...
The authors examine the effects of multiple goals on three different tasks (i.e., two creativity tas...
Self-interested behavior may have positive consequences for individual group-members, but also negat...
Self-interested behavior may have positive consequences for individual group-members, but also negat...
This research examined whether situational factors have significant effects on individuals' creativi...
The study examined the effect of setting creative goals of different specificity on judged creativit...
Creativity is a complex and multidimensional phenomenon with tremendous economic importance. A cruci...
In this paper, we examined the interactive effects of two contexts — participation and intellectual ...