Brain–computer interfaces (BCIs) are not only being developed to aid disabled individuals with motor substitution, motor recovery, and novel communication possibilities, but also as a modality for healthy users in entertainment and gaming. This study investigates whether the incorporation of a BCI in the popular game World of Warcraft (WoW) has effects on the user experience. A BCI control channel based on parietal alpha band power is used to control the shape and function of the avatar in the game. In the experiment, participants , a mix of experienced and inexperienced WoW players, played with and without the use of BCI in a within-subjects design. Participants themselves could indicate when they wanted to stop playing. Actual and estimat...
iii iv Most research on Brain-Computer Interfaces (BCI) focuses on developing ways of expression for...
Abstract—Brain-computer interfaces (BCI) come with a lot of issues, such as delays, bad recognition,...
BCI gaming is a very young field; most games are proof-of-concepts. Work that compares BCIs in a gam...
Brain-computer interface (BCI) games can satisfy our need for competence by providing us with challe...
i ii Most research on Brain-Computer Interfaces (BCI) focuses on developing ways of expression for d...
Brain-Computer Interfaces (BCIs) are systems that extract information from the user’s brain activity...
Most research on Brain-Computer Interfaces (BCI) focuses on developing ways of expression for disabl...
Brain-computer interfaces (BCIs) are often evaluated in terms of performance and seldom for usabilit...
Brain–computer interfaces (BCI) provide a valuable new input modality within human–computer interact...
In recent years we have seen a rising interest in brain-computer interfacing for human-computer inte...
Brain-computer interfaces (BCIs) have widely been used in medical applications, to facilitate making...
Part 2: Long and Short PapersInternational audienceBrain-computer interfaces (BCIs) have widely been...
In recent years, research on Brain-Computer Interface (BCI) technology for healthy users has attract...
Brain-computer interaction (BCI) is starting to focus on healthy subjects. This research adresses th...
Brain-computer interfaces (BCIs) are often evaluated in terms of performance and seldom for usabilit...
iii iv Most research on Brain-Computer Interfaces (BCI) focuses on developing ways of expression for...
Abstract—Brain-computer interfaces (BCI) come with a lot of issues, such as delays, bad recognition,...
BCI gaming is a very young field; most games are proof-of-concepts. Work that compares BCIs in a gam...
Brain-computer interface (BCI) games can satisfy our need for competence by providing us with challe...
i ii Most research on Brain-Computer Interfaces (BCI) focuses on developing ways of expression for d...
Brain-Computer Interfaces (BCIs) are systems that extract information from the user’s brain activity...
Most research on Brain-Computer Interfaces (BCI) focuses on developing ways of expression for disabl...
Brain-computer interfaces (BCIs) are often evaluated in terms of performance and seldom for usabilit...
Brain–computer interfaces (BCI) provide a valuable new input modality within human–computer interact...
In recent years we have seen a rising interest in brain-computer interfacing for human-computer inte...
Brain-computer interfaces (BCIs) have widely been used in medical applications, to facilitate making...
Part 2: Long and Short PapersInternational audienceBrain-computer interfaces (BCIs) have widely been...
In recent years, research on Brain-Computer Interface (BCI) technology for healthy users has attract...
Brain-computer interaction (BCI) is starting to focus on healthy subjects. This research adresses th...
Brain-computer interfaces (BCIs) are often evaluated in terms of performance and seldom for usabilit...
iii iv Most research on Brain-Computer Interfaces (BCI) focuses on developing ways of expression for...
Abstract—Brain-computer interfaces (BCI) come with a lot of issues, such as delays, bad recognition,...
BCI gaming is a very young field; most games are proof-of-concepts. Work that compares BCIs in a gam...