We propose a novel method to segment Microsoft™Kinect data of indoor scenes with the emphasis on freeform objects. We use the full 3D information for the scene parsing and the segmentation of potential objects instead of treating the depth values as an additional channel of the 2D image. The raw RGBD image is first converted to a 3D point cloud with color. We then group the points into patches, which are derived from a 2D superpixel segmentation. With the assumption that every patch in the point cloud represents (a part of) the surface of an underlying solid body, a hypothetical quasi-3D model – the "synthetic volume primitive" (SVP) is constructed by extending the patch with a synthetic extrusion in 3D. The SVPs vote for a common obj...
Ückermann A, Haschke R, Ritter H. Realtime 3D Segmentation for Human-Robot Interaction. Presented at...
Given the widespread availability of point cloud data from consumer depth sensors, 3D point cloud se...
© 2014 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...
In this paper, an approach is developed for segmenting an image into major surfaces and potential ob...
In this paper, we propose an efficient framework for reduc-ing noise and holes in depth map captured...
© 2018 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...
AbstractObject segmentation of unknown objects with arbitrary shape in cluttered scenes is an ambiti...
Abstract — Segmenting “simple ” objects using low-level visual cues is an important capability for a...
International audienceRecent advances in imaging sensors, such as Kinect, provide access to the sync...
Abstract. We focus on the problem of semantic segmentation based on RGB-D data, with emphasis on ana...
In this paper, we tackle the problem of indoor scene un-derstanding using RGBD data. Towards this go...
Access to large, diverse RGB-D datasets is critical for training RGB-D scene understanding algorithm...
Abstract In this paper, we address the problems of contour detection, bottom-up grouping, object det...
Scene segmentation is a very challenging problem for which color information alone is often not suff...
In this paper, we address the problem of semantic scene segmentation of RGB-D images of indoor scene...
Ückermann A, Haschke R, Ritter H. Realtime 3D Segmentation for Human-Robot Interaction. Presented at...
Given the widespread availability of point cloud data from consumer depth sensors, 3D point cloud se...
© 2014 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...
In this paper, an approach is developed for segmenting an image into major surfaces and potential ob...
In this paper, we propose an efficient framework for reduc-ing noise and holes in depth map captured...
© 2018 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...
AbstractObject segmentation of unknown objects with arbitrary shape in cluttered scenes is an ambiti...
Abstract — Segmenting “simple ” objects using low-level visual cues is an important capability for a...
International audienceRecent advances in imaging sensors, such as Kinect, provide access to the sync...
Abstract. We focus on the problem of semantic segmentation based on RGB-D data, with emphasis on ana...
In this paper, we tackle the problem of indoor scene un-derstanding using RGBD data. Towards this go...
Access to large, diverse RGB-D datasets is critical for training RGB-D scene understanding algorithm...
Abstract In this paper, we address the problems of contour detection, bottom-up grouping, object det...
Scene segmentation is a very challenging problem for which color information alone is often not suff...
In this paper, we address the problem of semantic scene segmentation of RGB-D images of indoor scene...
Ückermann A, Haschke R, Ritter H. Realtime 3D Segmentation for Human-Robot Interaction. Presented at...
Given the widespread availability of point cloud data from consumer depth sensors, 3D point cloud se...
© 2014 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...