In this paper we discuss our research on interactions in a virtual theatre that has been built using VRML and therefore can be accessed through Web pages. In the virtual environment we employ two agents. Presently, our WWW-based virtual theatre allows navigation input through keyboard and mouse. In development is a navigation agent that allows speech input. We also have an information agent which allows a natural language dialogue with the system where the input is keyboard-driven and the output is both screen and (speech) synthesizer based. The system's spoken dialogue contribution is presented by visual speech; that is, a simple 'talking face' on the screen mouths the systems questions and responses
This thesis studies the application of speech recognition and synthesis technologies, agents and vir...
We discuss the role of attentive agents in virtual reality interfaces. This discussion is guided by ...
For many application areas, where a task is most naturally represented by talking or where standard ...
In this paper we discuss our research on interactions in a virtual theatre that has been built using...
In this paper we discuss research on a virtual theatre environment. The theatre has been built using...
In this paper we survey research on interaction modalities in a theatre information and booking syst...
In this chapter we discuss our research on multimodal interaction in a virtual environment. The envi...
Virtual reality has sometimes been thought of as embodying a return to a `natural' way of inter...
A talking head is system performing an animated face model synchronized with a speech synthesis modu...
Introduction To help users find their way in a virtual theatre we developed a navigation agent. In ...
To help users find their way in a virtual theatre we developed a navigation agent. In natural langua...
In this paper, we propose a new improvement to our 3D Virtual Story Environment System (3DVSE) by ad...
The making of virtual human character to be realistic and credible in real time automated dialog ani...
This paper describes the Virtual Guide, a multimodal dialogue system represented by an embodied conv...
This paper describes a CALL approach which integrates software for speaker independent continuous sp...
This thesis studies the application of speech recognition and synthesis technologies, agents and vir...
We discuss the role of attentive agents in virtual reality interfaces. This discussion is guided by ...
For many application areas, where a task is most naturally represented by talking or where standard ...
In this paper we discuss our research on interactions in a virtual theatre that has been built using...
In this paper we discuss research on a virtual theatre environment. The theatre has been built using...
In this paper we survey research on interaction modalities in a theatre information and booking syst...
In this chapter we discuss our research on multimodal interaction in a virtual environment. The envi...
Virtual reality has sometimes been thought of as embodying a return to a `natural' way of inter...
A talking head is system performing an animated face model synchronized with a speech synthesis modu...
Introduction To help users find their way in a virtual theatre we developed a navigation agent. In ...
To help users find their way in a virtual theatre we developed a navigation agent. In natural langua...
In this paper, we propose a new improvement to our 3D Virtual Story Environment System (3DVSE) by ad...
The making of virtual human character to be realistic and credible in real time automated dialog ani...
This paper describes the Virtual Guide, a multimodal dialogue system represented by an embodied conv...
This paper describes a CALL approach which integrates software for speaker independent continuous sp...
This thesis studies the application of speech recognition and synthesis technologies, agents and vir...
We discuss the role of attentive agents in virtual reality interfaces. This discussion is guided by ...
For many application areas, where a task is most naturally represented by talking or where standard ...