This paper examines the conceptual synthesis processes in conjunction with assistive computational support for individual and collaborative interaction. We present findings from two educational design interaction experiments in product creation processing (PCP). We focus on metacognitive aspects of interaction, externalization and, representation to obtain better performance, shorter ideation time and enhance creativity. Self-regulated learning (SRL) and collaborative computer supported reflective learning (CSRL) have strong links with our research on hybrid computational design tools
This paper describes a novel methodology for observing and analysing collaborative design by using t...
In this article we focus on the co-creation of ideas. Through the use of concepts from collaborative...
This article presents early-stage research and a test bed for AI technology on the integration and e...
This study explores the interaction of the essential components of creativity and collaboration in a...
The emergence of computers as a core component of creative processes, coupled with recent advances i...
This thesis is a study of how to design and introduce computer support in co-present collaborative c...
In this paper we use a case of students\u27 collaborative models to reflect back on the relationship...
International audienceIn this paper, we present our experience, while working in the MC Squared proj...
This paper takes a position on computational creativity support by focusing on two possibilities: cr...
The study is located in the context of the practice of Art and Design Education, as a community with...
This paper describes a novel methodology for observing and analysing collaborative design by using t...
CSCL (Computer-Supported Collaborative Learning) constitutes a significant field that has drawn the ...
2013-11-19In both design education and industry it is often assumed that collaboration encourages cr...
Computers can be used as a key research tool because they allow us to do things that have been diffi...
The study investigates in what ways the combination of self-assessment and collaborative peer assess...
This paper describes a novel methodology for observing and analysing collaborative design by using t...
In this article we focus on the co-creation of ideas. Through the use of concepts from collaborative...
This article presents early-stage research and a test bed for AI technology on the integration and e...
This study explores the interaction of the essential components of creativity and collaboration in a...
The emergence of computers as a core component of creative processes, coupled with recent advances i...
This thesis is a study of how to design and introduce computer support in co-present collaborative c...
In this paper we use a case of students\u27 collaborative models to reflect back on the relationship...
International audienceIn this paper, we present our experience, while working in the MC Squared proj...
This paper takes a position on computational creativity support by focusing on two possibilities: cr...
The study is located in the context of the practice of Art and Design Education, as a community with...
This paper describes a novel methodology for observing and analysing collaborative design by using t...
CSCL (Computer-Supported Collaborative Learning) constitutes a significant field that has drawn the ...
2013-11-19In both design education and industry it is often assumed that collaboration encourages cr...
Computers can be used as a key research tool because they allow us to do things that have been diffi...
The study investigates in what ways the combination of self-assessment and collaborative peer assess...
This paper describes a novel methodology for observing and analysing collaborative design by using t...
In this article we focus on the co-creation of ideas. Through the use of concepts from collaborative...
This article presents early-stage research and a test bed for AI technology on the integration and e...