Despite several efforts to make search engines more childfriendly, children still have trouble using systems that require keyboard input. We present TeddIR: a system using a tangible interface that allows children to search for books by placing tangible figurines and books they like/dislike in a green/red box, causing relevant results to be shown on a display. This way, issues with spelling and query formulation are avoided. A fully functional prototype was built and evaluated with children aged 6–8 at a primary school. The children understood TeddIR to a large extent and enjoyed the playful interaction
In this paper, we explore alternative ways to visualize search results for children. We propose a no...
This thesis presents an ambient edutainment system that targets the young children and helps them ga...
In this paper, we take a step towards understanding how to design search engine results pages (SERP)...
Despite several efforts to make search engines more childfriendly, children still have trouble using...
This work is part of a research targeted at experimenting the use of physical artifacts for the retr...
This paper describes the Book House system, which is designed to support children's infor...
Children face several challenges when using information access systems. These include formulating qu...
Access to information suitable and understandable for children is key to their development. Regretta...
Finding and understanding information is key for children's development. The Internet offers excitin...
In this age of information technology, children must develop the ability to search digital databases...
As we seek both to improve public school education in high technology areas and to link libraries an...
Abstract—Finding and understanding information is key for children’s development. The Internet offer...
Every day, more children use digital media to search for information. While most children aged 8-12 ...
Tangible User Interfaces (TUIs) have been suggested to have the potential to support learning for ch...
This paper describes a quantitative study focused on two questions: (1) Can children understand and ...
In this paper, we explore alternative ways to visualize search results for children. We propose a no...
This thesis presents an ambient edutainment system that targets the young children and helps them ga...
In this paper, we take a step towards understanding how to design search engine results pages (SERP)...
Despite several efforts to make search engines more childfriendly, children still have trouble using...
This work is part of a research targeted at experimenting the use of physical artifacts for the retr...
This paper describes the Book House system, which is designed to support children's infor...
Children face several challenges when using information access systems. These include formulating qu...
Access to information suitable and understandable for children is key to their development. Regretta...
Finding and understanding information is key for children's development. The Internet offers excitin...
In this age of information technology, children must develop the ability to search digital databases...
As we seek both to improve public school education in high technology areas and to link libraries an...
Abstract—Finding and understanding information is key for children’s development. The Internet offer...
Every day, more children use digital media to search for information. While most children aged 8-12 ...
Tangible User Interfaces (TUIs) have been suggested to have the potential to support learning for ch...
This paper describes a quantitative study focused on two questions: (1) Can children understand and ...
In this paper, we explore alternative ways to visualize search results for children. We propose a no...
This thesis presents an ambient edutainment system that targets the young children and helps them ga...
In this paper, we take a step towards understanding how to design search engine results pages (SERP)...